rec.autos.simulators

GPL not as difficult as first thought

Neo

GPL not as difficult as first thought

by Neo » Sat, 04 Mar 2000 04:00:00

quicker.

I'm not sure why using the clutch for anything but moving off the starting
grid would help your lap times. GPL uses an automatic clutch when changing
gears (yes, even in manual transmission), so there's no need to manually
press the clutch when changing gears. In fact, it would only help to slow
you down because you'd have to let off the gas each time you press the
clutch - or risk damaging your engine.

Scott Boha

GPL not as difficult as first thought

by Scott Boha » Sat, 04 Mar 2000 04:00:00


You mean you don't lift off the gas when changing gear in GPL??? How does
your car survive????

Kees Folme

GPL not as difficult as first thought

by Kees Folme » Sat, 04 Mar 2000 04:00:00

I drive there around the 1:29...
But if you want to see the fasted lap times....
Have a look here: http://www.parc-ferme.de/fastlaps-.htm

--
Groetjes Kees

Ace

GPL not as difficult as first thought

by Ace » Sat, 04 Mar 2000 04:00:00

Not as difficult as you first thought? Thanks to the Global Hype Scaling,
every time you get better, so will the AI, so you'll need to put in a lot of
improvement to stay competitive. Dunno how your braking improves by using
the clutch, because you lose the "engine braking" effect
My best time at Monza (Eagle) is 1:28.13 and I know full well there are
plenty of people out there doing better laps than me :-(


>I've been playing GPL for ages now, but no one had said anything about
using
>a clutch.  I just realised that there was a button for a clutch so then I
>started using it and the first race that I've done with the clutch I
>qualified 2nd, with a 1:30.36 on Monza, then I finished 6th after being
spun
>on the first corner, so maybe it isn't as hard as I first thought, I can
>accelerate a bit quicker but I can certainly brake a hell of a lot quicker.

>What sort of times are good for Monza?

cptdarb

GPL not as difficult as first thought

by cptdarb » Sat, 04 Mar 2000 04:00:00

I've been playing gpl for awhile, but no one said anything about brakes!  I just
discovered the brake pedal the other day and man, it is not as difficult as I
first thought.  Hey, anybody know what that steering wheel thingie is?

> Not as difficult as you first thought? Thanks to the Global Hype Scaling,
> every time you get better, so will the AI, so you'll need to put in a lot of
> improvement to stay competitive. Dunno how your braking improves by using
> the clutch, because you lose the "engine braking" effect
> My best time at Monza (Eagle) is 1:28.13 and I know full well there are
> plenty of people out there doing better laps than me :-(


> >I've been playing GPL for ages now, but no one had said anything about
> using
> >a clutch.  I just realised that there was a button for a clutch so then I
> >started using it and the first race that I've done with the clutch I
> >qualified 2nd, with a 1:30.36 on Monza, then I finished 6th after being
> spun
> >on the first corner, so maybe it isn't as hard as I first thought, I can
> >accelerate a bit quicker but I can certainly brake a hell of a lot quicker.

> >What sort of times are good for Monza?

leig

GPL not as difficult as first thought

by leig » Sun, 05 Mar 2000 04:00:00

I've been playing GPL for ages now, but no one had said anything about using
a clutch.  I just realised that there was a button for a clutch so then I
started using it and the first race that I've done with the clutch I
qualified 2nd, with a 1:30.36 on Monza, then I finished 6th after being spun
on the first corner, so maybe it isn't as hard as I first thought, I can
accelerate a bit quicker but I can certainly brake a hell of a lot quicker.

What sort of times are good for Monza?

NanaKo

GPL not as difficult as first thought

by NanaKo » Sun, 05 Mar 2000 04:00:00

1:28
patrick dal

GPL not as difficult as first thought

by patrick dal » Sun, 05 Mar 2000 04:00:00


>I'm not sure why using the clutch for anything but moving off the starting
>grid would help your lap times. GPL uses an automatic clutch when changing
>gears (yes, even in manual transmission), so there's no need to manually
>press the clutch when changing gears. In fact, it would only help to slow
>you down because you'd have to let off the gas each time you press the
>clutch - or risk damaging your engine.

You're right Neo, that's the one thing I'd have Papy patch if they were so
inclined.  GPL has an auto-throttle blip on downshifts to simulate the
actual method of sequential downshift used by the drivers back then.  It
will still get your backend loose if you downshift too early but it will
always allow you to get into gear.  I guess Papy could argue that they don't
have an auto-clutch since in real life you don't physically need a clutch if
you lift on upshift and rev-match (throttle blip) on downshift (I can do
this in my street car, and yes it is a shitbox so I don't care if I crunch
the gears).  Now if they had modeled the gearbox/drive train to the point
where you had to rev match or clutch to get in gear I would be in
sim-heaven.  Only as an option of course since not many folks have a clutch
pedal.  I don't think it should be that hard to implement.  They could just
add a gear-crunch noise and dump you into neutral if not in the appropriate
RPM range.

Don't get me wrong, I'm still amazed by what a great piece of work GPL is.

Patrick

Michael Youn

GPL not as difficult as first thought

by Michael Youn » Sun, 05 Mar 2000 04:00:00


I wouldn't care for the clutch, but I would like to see double-clutching
simulated. Simply click once to shift down to neutral, blip, and then click
to shift down into the gear that matches your revs. Upshifts can and should
work as they are now. I guess the newbie market would require "shifting
help" instead of just "auto-***".

Every day. :-)

Michael.

Scott Boha

GPL not as difficult as first thought

by Scott Boha » Sun, 05 Mar 2000 04:00:00



> >I'm not sure why using the clutch for anything but moving off the
starting
> >grid would help your lap times. GPL uses an automatic clutch when
changing
> >gears (yes, even in manual transmission), so there's no need to manually
> >press the clutch when changing gears. In fact, it would only help to
slow
> >you down because you'd have to let off the gas each time you press the
> >clutch - or risk damaging your engine.

> You're right Neo, that's the one thing I'd have Papy patch if they were
so
> inclined.  GPL has an auto-throttle blip on downshifts to simulate the
> actual method of sequential downshift used by the drivers back then.  It
> will still get your backend loose if you downshift too early but it will
> always allow you to get into gear.  I guess Papy could argue that they
don't
> have an auto-clutch since in real life you don't physically need a clutch
if
> you lift on upshift and rev-match (throttle blip) on downshift (I can do
> this in my street car, and yes it is a shitbox so I don't care if I
crunch
> the gears).  Now if they had modeled the gearbox/drive train to the point
> where you had to rev match or clutch to get in gear I would be in
> sim-heaven.  Only as an option of course since not many folks have a
clutch
> pedal.  I don't think it should be that hard to implement.  They could
just
> add a gear-crunch noise and dump you into neutral if not in the
appropriate
> RPM range.

> Don't get me wrong, I'm still amazed by what a great piece of work GPL
is.

> Patrick

Yes that would be brilliant, but I want to be able to stall the engine.
Surely it won't take too much programming effort to add a few lines to stop
the engine if the revs go below 1200 or something, then you have to start
back at the pits again.

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