Grand Prix of Long Beach today, I was pumped! This sim has made the
whole IndyCar season MUCH more enjoyable so far. Driving the tracks
before the race is enlightening and I find that it is much easier to
follow the action on the television when you know the track "first
hand". Papyrus really did a great job on the buildings!
Tonight a friend and I ran our own race at Surfer's Paradise. We ran
39 laps which translates to over an hour of racing. I just can't get
over this game. The acceleration of the cars, the incredible
handling! My favorite part of the track is the way you have to link
together the first two chicanes on the front "straight". It was just
something, 14 laps to go, my knees hurt because the T2 pedals had
slipped across the floor, running in first with Zanardi at +3.8,
having to run half boost because I pitted 2 laps too early (what was I
thinking?), and doing everything I could to maintain that gap!
A few questions:
how can I get my front tires, especially the left front, up to
temperature on this track?
do you think that Surfer's Paradise lends itself more to a stiff,
go-kart like setup than a softer setup?
how much wing do you >need<?
So far, I've tried reducing pressure, stiffening shocks, to no avail.
I just can't get the tires to come up. I was running little enough
wing that I could run a 5.50 sixth and be getting close to 13.5K on
the front straight? Oh yeah, is 1:34.9xx any good for this track?
Clark