rec.autos.simulators

Straw bales point--GPL

MLRESCH

Straw bales point--GPL

by MLRESCH » Sat, 11 Apr 1998 04:00:00

The straw bales don't act like straw bales in this sim.  A car slamming into
them might as well be slamming into an armco barrier.  This is a very major
problem because with realistic damage on, you are going to destroy your car
by just clipping one of these hazards.  The bales should be able to give way
and cause mimimal damage, unless they are right up against the armco.
Also, there are very little of these things around so in most cases you end
up slamming into the armco.  More bales, and those of the forgiving variety,
are definitely required.

-Mark

MLRESCH

Straw bales point--GPL

by MLRESCH » Sat, 11 Apr 1998 04:00:00

I thout it was a good point and I wanted more people to see it so I put it up
front. Sorry if it affended you.

you should also post it at the appex maybe you might get a response from mike.

Bruce Kennewel

Straw bales point--GPL

by Bruce Kennewel » Sun, 12 Apr 1998 04:00:00

Ummm, excuse me, but have you ever seen the result of a speeding Formula car
hitting a couple of hay bales?

Let me assure you that (a) they are not "soft", (b) they do not "give" as you
would expect them to and (c) they were, in effect, portable "Armco barriers".

If a driver travlleing at speed had a decent impact with a few bales, he did not
necessarily jump out of the car, inspect the dented nose and, with a merry quip
and a galant smile, leap back into his thoroughbred machine and roar off in
pursuit of the competition.  In a lot of cases he ended up in the ambulance or
the first-aid station.

There was no such thing as a "forgiving variety" hay bale.


> The straw bales don't act like straw bales in this sim.  A car slamming into
> them might as well be slamming into an armco barrier.  This is a very major
> problem because with realistic damage on, you are going to destroy your car
> by just clipping one of these hazards.  The bales should be able to give way
> and cause mimimal damage, unless they are right up against the armco.
> Also, there are very little of these things around so in most cases you end
> up slamming into the armco.  More bales, and those of the forgiving variety,
> are definitely required.

> -Mark

--
Bruce.
(At home)
Bruce Kennewel

Straw bales point--GPL

by Bruce Kennewel » Sun, 12 Apr 1998 04:00:00

And "Sorry" right back at you, mate!
I wasn't offended; simply but bluntly offering an explanation.
My apologies for the confusion.


> I thout it was a good point and I wanted more people to see it so I put it up
> front. Sorry if it affended you.

> you should also post it at the appex maybe you might get a response from mike.

--
Bruce.
(At home)
Jan Koh

Straw bales point--GPL

by Jan Koh » Sun, 12 Apr 1998 04:00:00


> The straw bales don't act like straw bales in this sim.  A car slamming into
> them might as well be slamming into an armco barrier.  This is a very major
> problem because with realistic damage on, you are going to destroy your car
> by just clipping one of these hazards.  The bales should be able to give way
> and cause mimimal damage, unless they are right up against the armco.
> Also, there are very little of these things around so in most cases you end
> up slamming into the armco.  More bales, and those of the forgiving variety,
> are definitely required.

> -Mark

Actually, let me make a point about haybales.  This coming from a
"haybale expert"!  ;]
If you've bucked as many bales as I have, you can accept my info as
"professional hay
advice".  ;]

Haybales come in 2 varietys, wet and dry.  They are tied in several
ways, wire-tie, string-tie, and I think they even have plastic tie now.
Haybales in the "dry" variety are what farmers like...freshly cut,
anywhere from 40-80 pounds, and make for great eating...if your a cow,
that is.

Haybales in the wet variety, no one likes.  They are heavy, get rotten
quick, and they just don't taste good!  Especially if you're travelling
at 150 mph in an open-wheel race car.  Haybales of the wet variety can
weight up to 150 pounds, and if you were to hit them at a high rate of
speed, it's like smacking into water...it eventually moves, but it hurts
like hell when you do it.

Cheers!

--

??Jan Kohl??        **The Pits Performance Team**
Computer Systems Programmer
USAF Air-Ground Operations School
Hurlburt Field, FL

Castle Graphics - http://www.castlegraphics.com/
The Pits - http://www.theuspits.com/


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