> : I think it was because it couldn't be done to a satisfactory standard,
ie.
> : just lowering grip levels and drawing the rain would not be enough.
> : Aquaplaning, puddles and drying racing lines would need to be modelled
to
> : make it accurate IMO.
> Yeah - but aquaplaning, puddles and a drying racing line are all just
> altered grip levels aren't they? For aquaplaning you can have a pretty
> simple rule like if the track is wet at that point and the speed is x
> then reduce the grip level until you get to a dry bit. They're all
And how many clock cycles would that take? For each tire, calculate the load
on the tire, the wetness of the track at that particular moment, more than
100 times a second. There are degrees of wetness you know, let alone rivers
that dry out, racing line that is drier than the rest of the track no matter
if it's raining or not, and if it's not the line will try out faster than
the rest of the track.
I'd say modelling wet weather includes more than couple of if-then-else
lines ... That's how it's probably done in GP2 and MGPRS.
Hena
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