Ok, I think I found out one important thing:
It looks almost certainly that the problem lies in the game itself as GPL
works perfect now with IPX, but the problem is still there in S1K.
I can get rid of the "Sync error" now by changing the
ipxresetecbs=off to ON in the gp.cfg, but after driving abit the the other
kart is not showing up in the same place on both machines.
Networking is not too easy sometimes...
Cya,
Hans-Otto
> Go into the network part of control panel and make sure that you have the
> IPX protocol installed, and it should say that the protocal (if there) is
> bound to your network card, if it isnt there at all, go to 'add'
'protocol'
> 'microsoft' then add the IPX protocal.
> Matt
> > Hi,
> > I can't seem to get the game working on IPX LAN which is the only thing
> the
> > game supports with more than two players. I get this "Sync error" after
a
> > few seconds and a little later everything gets weird. My network works
> well
> > with TCP/IP and games. I have tried alot of changes in the gp.cfg and
> > config.cfg files without luck. I also tried different frametypes. Hope
> Midas
> > have tested the multiplayer system before launching the game :-) LAN is
> most
> > important for me so this was a drawback. Maybe it's too early to ask
this
> as
> > the game is fairly new?
> > Cya,
> > Hans-Otto