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Nats
--
Nigel 'Nats' Stutt
"Its life, Jim, but not as we know it."
I can understand why its good not to have a save game. In F1C and
GPL, it really gives you a sense of fear that you wouldn't have
otherwise.
You have to think twice about every overtaking move... You clench when
your car steps out of line... You have to "win at the slowest possible
speed" to ensure you don't make a blithering error...
However, in the "real" world, its very frustrating to lose all your
hard work because the flatmate barges in to scrounge a cigarette, or
you have a CTD, the phone rings, etc, and you have to start all over
again.
Of course, some people would "abuse" a savegame feature, to save every
lap and reload if they spin, but so what if they do? What possible
harm can it cause to society?
Please EA/ISI, give us a save game patch! We won't use it to cheat!
Please!!!!
(And while you're about it, how about a completely new system of
storing results, run-down of fastest laps, etc, that we can browse
through during the season...? The current system is a bit weak,
typical console-type presentation)
Its just something that has got lost along the way when they were thinking
what to add to this incarnation to make it better than the last. But somehow
also updating the lame wet weather track graphics got lost as well.
Personally Im not the slightest bit interested in trying races from
different years in the past (other than Hockenheim) so IMO the majority of
the work that went into F1C was completely wasted. I would have rather they
stuck with the present years racing and remedied the annoying omissions. But
the problem is they obviously didnt get that all important license this year
did they? So they had to think of something different. Lets just hope that
somewhere a patch perhaps is released or an update. But lets face it Im not
holding my breath.
Theyve added a few interesting things into this game that definitely makes
it more enjoyable - like not having to end your race if you lose a wing. But
all in all it does seem a bit of a rip off considering the extras and what I
paid for it. Its starting to remind me of the FIFA games series. I cant see
me paying the full price for the game next year thats for sure - unless
theyve at least remedied all the annoying points.
Nats
--
Nigel 'Nats' Stutt
"Its life, Jim, but not as we know it."
EA released 99-02 because they hold the rights to those years. ISI
made the game as openly customisable as possible so the community can
play around with it and create whatever racing series' they fancy.
Wait six months, after a few really good mods have been released by
the community, see all the different racing series' you can play with
(ETC, CART, etc, etc, etc), and then tell me you think its a waste of
money!
I agree that they should have got all the basic things right, like
being able to leave the game after qualifying and coming back to it
(the list, frankly, is endless) but personally, I love trying the
different cars; the '99 tyres have pitiful levels of grip, and I like
the challenge.
The game structure, as you say, is pathetically like other
"pick-up-and-play" console-type games such as FIFA2003, which is a
shame.
But we're nit-picking. No game is going to be perfect. Was GPL?
Its a great game, a joy to drive. Forgive them, and just enjoy what
you have until someone comes up with something better.
--
Nigel 'Nats' Stutt
"Its life, Jim, but not as we know it."
> >Theyve added a few interesting things into this game that definitely
makes
> >it more enjoyable - like not having to end your race if you lose a wing.
But
> >all in all it does seem a bit of a rip off considering the extras and
what I
> >paid for it. Its starting to remind me of the FIFA games series. I cant
see
> >me paying the full price for the game next year thats for sure - unless
> >theyve at least remedied all the annoying points.
> >Nats
> If you want a save game feature in an F1 sim then your only choice is
> GP4.
By the way the 'official' Sony game looks right rubbish. F1 shouldnt be
proud of themselves giving them the license. Anyway why cant several firms
own a license to develop games? Whats the big deal? Sony obviously develop
arcade games so why not let EA or someone else develop a good simulation?
Nats
--
Nigel 'Nats' Stutt
"Its life, Jim, but not as we know it."
F1C has a very similar save game feature to GPL.
I can only speak for championship mode, but if you complete a session, then
exit, when you re-enter you're at the start of the next session. If you exit
mid session, that session re-starts. i.e. Once you've completed the
qualifying session, you have to go onto pre-race warm up.
The only thing is, like GPL, once you've started a race, you can only pause
or re-start it. If you exit the session, the race completes without you.
R.
> By the way the 'official' Sony game looks right rubbish. F1 shouldnt be
> proud of themselves giving them the license. Anyway why cant several firms
> own a license to develop games? Whats the big deal? Sony obviously develop
> arcade games so why not let EA or someone else develop a good simulation?
> Nats
> --
> Nigel 'Nats' Stutt
> "Its life, Jim, but not as we know it."
> > Well, there isn't going to be one next year, since EA no longer hold
> > the FIA licence; Sony now holds it.
> > EA released 99-02 because they hold the rights to those years. ISI
> > made the game as openly customisable as possible so the community can
> > play around with it and create whatever racing series' they fancy.
> > Wait six months, after a few really good mods have been released by
> > the community, see all the different racing series' you can play with
> > (ETC, CART, etc, etc, etc), and then tell me you think its a waste of
> > money!
> > I agree that they should have got all the basic things right, like
> > being able to leave the game after qualifying and coming back to it
> > (the list, frankly, is endless) but personally, I love trying the
> > different cars; the '99 tyres have pitiful levels of grip, and I like
> > the challenge.
> > The game structure, as you say, is pathetically like other
> > "pick-up-and-play" console-type games such as FIFA2003, which is a
> > shame.
> > But we're nit-picking. No game is going to be perfect. Was GPL?
> > Its a great game, a joy to drive. Forgive them, and just enjoy what
> > you have until someone comes up with something better.
--
Nigel 'Nats' Stutt
"Its life, Jim, but not as we know it."
> F1C has a very similar save game feature to GPL.
> I can only speak for championship mode, but if you complete a session,
then
> exit, when you re-enter you're at the start of the next session. If you
exit
> mid session, that session re-starts. i.e. Once you've completed the
> qualifying session, you have to go onto pre-race warm up.
> The only thing is, like GPL, once you've started a race, you can only
pause
> or re-start it. If you exit the session, the race completes without you.
> R.
> > Thats fair enough, we're all aware of the faults in the game but its
still
> > rather good driving wise. Just a shame a couple of small things that
could
> > have been easily resolved werent.
> > By the way the 'official' Sony game looks right rubbish. F1 shouldnt be
> > proud of themselves giving them the license. Anyway why cant several
firms
> > own a license to develop games? Whats the big deal? Sony obviously
develop
> > arcade games so why not let EA or someone else develop a good
simulation?
> > Nats
> > --
> > Nigel 'Nats' Stutt
> > "Its life, Jim, but not as we know it."
> > > Well, there isn't going to be one next year, since EA no longer hold
> > > the FIA licence; Sony now holds it.
> > > EA released 99-02 because they hold the rights to those years. ISI
> > > made the game as openly customisable as possible so the community can
> > > play around with it and create whatever racing series' they fancy.
> > > Wait six months, after a few really good mods have been released by
> > > the community, see all the different racing series' you can play with
> > > (ETC, CART, etc, etc, etc), and then tell me you think its a waste of
> > > money!
> > > I agree that they should have got all the basic things right, like
> > > being able to leave the game after qualifying and coming back to it
> > > (the list, frankly, is endless) but personally, I love trying the
> > > different cars; the '99 tyres have pitiful levels of grip, and I like
> > > the challenge.
> > > The game structure, as you say, is pathetically like other
> > > "pick-up-and-play" console-type games such as FIFA2003, which is a
> > > shame.
> > > But we're nit-picking. No game is going to be perfect. Was GPL?
> > > Its a great game, a joy to drive. Forgive them, and just enjoy what
> > > you have until someone comes up with something better.
I still don't understand.
If you haven't got a decent setup, then you'll need to work on this first.
If you run out of time to play, then you can save your setup, then come back
to it, and modify it later. Which practice session you run doesn't really
matter, does it? Once you've done your setup, then you will need to sit
down, qualify and race. Qualifying doesn't take long, and you can speed up
time with <Ctrl>T, so you only need a few more minutes than the race would
take.
*confused*
R.
> --
> Nigel 'Nats' Stutt
> "Its life, Jim, but not as we know it."
> > I don't understand this.
> > F1C has a very similar save game feature to GPL.
> > I can only speak for championship mode, but if you complete a session,
> then
> > exit, when you re-enter you're at the start of the next session. If you
> exit
> > mid session, that session re-starts. i.e. Once you've completed the
> > qualifying session, you have to go onto pre-race warm up.
> > The only thing is, like GPL, once you've started a race, you can only
> pause
> > or re-start it. If you exit the session, the race completes without you.
> > R.
> > > Thats fair enough, we're all aware of the faults in the game but its
> still
> > > rather good driving wise. Just a shame a couple of small things that
> could
> > > have been easily resolved werent.
> > > By the way the 'official' Sony game looks right rubbish. F1 shouldnt
be
> > > proud of themselves giving them the license. Anyway why cant several
> firms
> > > own a license to develop games? Whats the big deal? Sony obviously
> develop
> > > arcade games so why not let EA or someone else develop a good
> simulation?
> > > Nats
> > > --
> > > Nigel 'Nats' Stutt
> > > "Its life, Jim, but not as we know it."
> > > > Well, there isn't going to be one next year, since EA no longer hold
> > > > the FIA licence; Sony now holds it.
> > > > EA released 99-02 because they hold the rights to those years. ISI
> > > > made the game as openly customisable as possible so the community
can
> > > > play around with it and create whatever racing series' they fancy.
> > > > Wait six months, after a few really good mods have been released by
> > > > the community, see all the different racing series' you can play
with
> > > > (ETC, CART, etc, etc, etc), and then tell me you think its a waste
of
> > > > money!
> > > > I agree that they should have got all the basic things right, like
> > > > being able to leave the game after qualifying and coming back to it
> > > > (the list, frankly, is endless) but personally, I love trying the
> > > > different cars; the '99 tyres have pitiful levels of grip, and I
like
> > > > the challenge.
> > > > The game structure, as you say, is pathetically like other
> > > > "pick-up-and-play" console-type games such as FIFA2003, which is a
> > > > shame.
> > > > But we're nit-picking. No game is going to be perfect. Was GPL?
> > > > Its a great game, a joy to drive. Forgive them, and just enjoy what
> > > > you have until someone comes up with something better.
--
Nigel 'Nats' Stutt
"Its life, Jim, but not as we know it."
> I still don't understand.
> If you haven't got a decent setup, then you'll need to work on this first.
> If you run out of time to play, then you can save your setup, then come
back
> to it, and modify it later. Which practice session you run doesn't really
> matter, does it? Once you've done your setup, then you will need to sit
> down, qualify and race. Qualifying doesn't take long, and you can speed up
> time with <Ctrl>T, so you only need a few more minutes than the race would
> take.
> *confused*
> R.
> > Im of course referring to the fact you cant save a single race weekend.
Im
> > well aware you can save a championship session but thats not the point.
I
> > want to race a weekend in Hockenheim this weekend to represent the
actual
> > grand prix just to compare the two and I cant because I cant save the
> game.
> > I have to do the whole race weekend in F1C in one sitting.
> > --
> > Nigel 'Nats' Stutt
> > "Its life, Jim, but not as we know it."
> > > I don't understand this.
> > > F1C has a very similar save game feature to GPL.
> > > I can only speak for championship mode, but if you complete a session,
> > then
> > > exit, when you re-enter you're at the start of the next session. If
you
> > exit
> > > mid session, that session re-starts. i.e. Once you've completed the
> > > qualifying session, you have to go onto pre-race warm up.
> > > The only thing is, like GPL, once you've started a race, you can only
> > pause
> > > or re-start it. If you exit the session, the race completes without
you.
> > > R.
> > > > Thats fair enough, we're all aware of the faults in the game but its
> > still
> > > > rather good driving wise. Just a shame a couple of small things that
> > could
> > > > have been easily resolved werent.
> > > > By the way the 'official' Sony game looks right rubbish. F1 shouldnt
> be
> > > > proud of themselves giving them the license. Anyway why cant several
> > firms
> > > > own a license to develop games? Whats the big deal? Sony obviously
> > develop
> > > > arcade games so why not let EA or someone else develop a good
> > simulation?
> > > > Nats
> > > > --
> > > > Nigel 'Nats' Stutt
> > > > "Its life, Jim, but not as we know it."
> > > > > Well, there isn't going to be one next year, since EA no longer
hold
> > > > > the FIA licence; Sony now holds it.
> > > > > EA released 99-02 because they hold the rights to those years.
ISI
> > > > > made the game as openly customisable as possible so the community
> can
> > > > > play around with it and create whatever racing series' they fancy.
> > > > > Wait six months, after a few really good mods have been released
by
> > > > > the community, see all the different racing series' you can play
> with
> > > > > (ETC, CART, etc, etc, etc), and then tell me you think its a waste
> of
> > > > > money!
> > > > > I agree that they should have got all the basic things right, like
> > > > > being able to leave the game after qualifying and coming back to
it
> > > > > (the list, frankly, is endless) but personally, I love trying the
> > > > > different cars; the '99 tyres have pitiful levels of grip, and I
> like
> > > > > the challenge.
> > > > > The game structure, as you say, is pathetically like other
> > > > > "pick-up-and-play" console-type games such as FIFA2003, which is a
> > > > > shame.
> > > > > But we're nit-picking. No game is going to be perfect. Was GPL?
> > > > > Its a great game, a joy to drive. Forgive them, and just enjoy
what
> > > > > you have until someone comes up with something better.
dave henrie