rec.autos.simulators

Gpfps.zip questions?

Carole Brop

Gpfps.zip questions?

by Carole Brop » Tue, 17 Oct 1995 04:00:00

Can anyone tell me how to use  Gpfps.zip for F1GP/WC v1.05?  

Thanks,
Nathan

Doug Reichl

Gpfps.zip questions?

by Doug Reichl » Wed, 18 Oct 1995 04:00:00

: Can anyone tell me how to use  Gpfps.zip for F1GP/WC v1.05?  

Yes.  I don't have the manual right in front of me, but it is something
like this:

1) Install it in your WC/F1GP directory  (meaning copy it to there)
2) Type gpfps -fps=30   (or 40 or 50, whatever you are going to use)

That's it.  When you start F1GP/WC again, the frame rate will be whatever
you chose it to be.

You may or may not be able to tell the difference in 30fps or more.  The
human eye limits your seeing ability in that respect, and also your
computer hardware.

LEFEVRE YV

Gpfps.zip questions?

by LEFEVRE YV » Wed, 18 Oct 1995 04:00:00

Can someone tell me where to find Gpfps.zip ???

I gave a look at didnt.doit.wisc.edu but didn't find it ...

Thanks,

Yvan.

M.J.Ierst

Gpfps.zip questions?

by M.J.Ierst » Wed, 18 Oct 1995 04:00:00



>: Can anyone tell me how to use  Gpfps.zip for F1GP/WC v1.05?  
>Yes.  I don't have the manual right in front of me, but it is something
>like this:
>1) Install it in your WC/F1GP directory  (meaning copy it to there)
>2) Type gpfps -fps=30   (or 40 or 50, whatever you are going to use)
>That's it.  When you start F1GP/WC again, the frame rate will be whatever
>you chose it to be.
>You may or may not be able to tell the difference in 30fps or more.  The
>human eye limits your seeing ability in that respect, and also your
>computer hardware.

And  upping the frame rate on some machines will cause  in  games
problems,  such  as cars constantly spining  around  and  around,
quite  amussing to see Schumacher and Hill spin in unison  again.
Upping the frame rate past 30fps doesn't make much difference  to
the eye.

Mark

David Paul Gym

Gpfps.zip questions?

by David Paul Gym » Wed, 18 Oct 1995 04:00:00



Unzip it into your GP directory, make a backup copy of your
f1prefs.dat file

        copy f1prefs.dat f1prefs.bak

then run it to check your current frame rate

        gpfps

then change it

        gpfps -fps 33

This is all in the text file (gpfps.txt - except the backing
upyour prefs file bit, which I never bother with), and more.

-- Gizmo
http://www.mal.com/~dgymer/
--
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Launchpad is an experimental internet BBS. The views of its users do not
necessarily represent those of UNC-Chapel Hill, OIT, or the SysOps.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Doug Reichl

Gpfps.zip questions?

by Doug Reichl » Thu, 19 Oct 1995 04:00:00

: And  upping the frame rate on some machines will cause  in  games
: problems,  such  as cars constantly spining  around  and  around,
: quite  amussing to see Schumacher and Hill spin in unison  again.
: Upping the frame rate past 30fps doesn't make much difference  to
: the eye.

Exactly.  I 'tried' to race at 35fps, which is 80% - 120% on my machine.  
I say tried because most of the cars were crashing and spinning.  When I
watched a replay of me making a close pass, the replay was of me spinning
and crashing even though I never did.  Then if I let the replay end and
unpause it for about 1-2 secs, the replay would go back to me making a
close pass.

Yes folks, GPFPS does what it is advertised to do, but you should make
sure that you are well below 100% just to be on the safe side.

BTW, those flag marshalls can really whip that flag at 35fps.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.