rec.autos.simulators

Nascar refueling 5%

Eric Ko

Nascar refueling 5%

by Eric Ko » Wed, 26 Jul 1995 04:00:00

I race modem with a friend and we would like to be able to pit during a 5 %
race.The computer cars are not going to pit and we were wondering if it is
possible to adjust the text to make them pit.You end up having to race a
50% race to see the pits.Toooooo long thank you!
--
        "Attends-moi,ce ne sera pas long."-Wait for me I won't be long"
*Gilles Villeneuve* 18-1-1950 (Richelieu,Quebec) x 8-5-1982 (Louvain,Belgium)

                        Eric Kore   604-255-5975 or 604-251-2032
                        2024 Adanac St
                        Vancouver,BC
Pat Dots

Nascar refueling 5%

by Pat Dots » Sat, 29 Jul 1995 04:00:00


I agree 100%.  There should be a way to adjust the maximum fuel load
that the cars can carry.  Then you could pit as often as you want
to on shorter races.

Herbert Pohl

Nascar refueling 5%

by Herbert Pohl » Sat, 29 Jul 1995 04:00:00


|> >
|> >I race modem with a friend and we would like to be able to pit during a 5 %
|> >race.The computer cars are not going to pit and we were wondering if it is
|> >possible to adjust the text to make them pit.You end up having to race a
|> >50% race to see the pits.Toooooo long thank you!
|> >--
|>
|> I agree 100%.  There should be a way to adjust the maximum fuel load
|> that the cars can carry.  Then you could pit as often as you want
|> to on shorter races.
|>

Yes, this would be a nice feature for Indycar 2 and F1GP 2, too!
Since it should be easy to implement, let's hope it's not too late...

   Herbert

--

Pat Dots

Nascar refueling 5%

by Pat Dots » Sun, 30 Jul 1995 04:00:00


You misunderstand my point.  The fuel load can of course be changed, but
I am talking about the maximum fuel load (size of the fuel tank).  It is
fixed at 40 gallons.  You have to run 40 gallons of fuel through the
motor before you need to pit.  When racing with race lengths of about 30%
or less this never happens.

There should be a setting in the realism menu to change the size of fuel
tanks in the cars.  This would be a universal setting and would apply to
every car on the track.

Paul Hodget

Nascar refueling 5%

by Paul Hodget » Mon, 31 Jul 1995 04:00:00


The only thing I can think of is that in the track's .txt file (for
example tracks\bristol\bristol.txt for Bristol), there is a line that
looks like:

SPDWY 0 75 92

The last 2 numbers are the pit window for the AI cars, so in this case
they will pit after 75 to 92 laps.  You can try reducing these numbers
and see what happens.  There's two factors to consider -- their need
to pit because of fuel and their need to pit because of tires.  I
believe the modelling of the AI is not very sophisticated, and I think
it makes their tires go away (reduces their lap speeds and maybe
increases their chance of crashing?) after a certain percentage of the
pit window has been reached, rather than actually calculating their
tire wear as they go along.  They never seem to run out of fuel, so I
don't think the game even models AI fuel consumption, but rather just
makes them pit in their pit window.

Let us know what happens if you try this out.

Paul

Chris Drak

Nascar refueling 5%

by Chris Drak » Mon, 31 Jul 1995 04:00:00

You can control how much fuel you take on during a pit stop in NASCAR.
These guys want to be able to limit the size of the fuel tank on all cars
in the race to force pitstops sooner. I don't believe there is a way to
do this in NASCAR.
As an aside though, I race several evenings a week with a friend. We run
30%-40% races which do require pit stops. These races last anywhere from
1.5 - 3 hours (3 only when there are MANY yellows! :) We have a lot of
fun and there is much typing back and forth during yellows. We haven't
found these to be to long but then to each his own!

Chris Drak

Nascar refueling 5%

by Chris Drak » Mon, 31 Jul 1995 04:00:00

You can control how much fuel you take on during a pit stop in NASCAR.
These guys want to be able to limit the size of the fuel tank on all cars
in the race to force pitstops sooner. I don't believe there is a way to
do this in NASCAR.
As an aside though, I race several evenings a week with a friend. We run
30%-40% races which do require pit stops. These races last anywhere from
1.5 - 3 hours (3 only when there are MANY yellows! :) We have a lot of
fun and there is much typing back and forth during yellows. We haven't
found these to be to long but then to each his own!

Chris Drak

Nascar refueling 5%

by Chris Drak » Mon, 31 Jul 1995 04:00:00

You can control how much fuel you take on during a pit stop in NASCAR.
These guys want to be able to limit the size of the fuel tank on all cars
in the race to force pitstops sooner. I don't believe there is a way to
do this in NASCAR.
As an aside though, I race several evenings a week with a friend. We run
30%-40% races which do require pit stops. These races last anywhere from
1.5 - 3 hours (3 only when there are MANY yellows! :) We have a lot of
fun and there is much typing back and forth during yellows. We haven't
found these to be to long but then to each his own!


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.