> Question for those who have the retail version of TOCA2:
> Does retail TOCA 2 have the MENU settings for Arcade Physics / Realistic Physics
> like the demo? The reason I ask, is that some time ago, I heard on a message board
> that there was only going to be ONE physics model (arcadish) in the Retail version,
> and that as you raced and won, you got more powerful opponents, but the actual
> physics never changed.
> In a nutshell, how do you select the physics?
What I really don't understand is how one company can release two "sims", CMR
and
TOCA2, that are so different regarding controller input. While CMR was smooth
and
felt "right", I'm still fighting with TOCA2 and it's jumpy behaviour, esp. in
tight corners. It got better after some messing with the controller setup, but
it's
still not satisfying.
It's quite enjoyable because of the "close combat" racing of Touring cars, but I
don't think it'll last for more than a week on my racing schedule...
l8er
ronny
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|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!