I need some help with F1RS. I just picked up this game Friday, and I am having
trouble with getting the controls to work like analog instead of just on or
off. I have a custom made steering wheel with CH pedals for gas and brake. I
made these controls for GP2 as I just love this game. Anyway my controls work
great in ICR2, GP2, Nascar 2, SODA, MTM, and any game for that matter. I use
directX5 and set the controller up as a Thrustmaster T1/T2 with adapter. In
F1RS all I seem to get is either full throttle or idle with just the slightest
range of motion. I'm not happy with the steering either as there is too much
dead zone. I downloaded the 1.09 patch but this didn't help. I have played
with the sensativity settings but can't seem to get any happy medium. I also
have a problem that when I click on the bottom interface buttons like the OK I
get sent back to windows 95 and the 3DFX full screen F1RS game goes to the
taskbar. This gets real annoying especially with the slow menu speeds even
with a full installation
.
My machine is:
K6-233, intel TX chipset motherboard
64MB
3DFX voodoo 1 (Diamond M3D) Glide ver. 2.43
Win95 OSR/2.0
ET6000 PCI video 2.25 MB (STB Lightspeed 128)
Logitech scroll mouse
I can't see the reason why this game got such high reviews when I can't keep
from spinning my wheels even in 2nd gear. If the game reviewers kept ABS and
traciton control options on during their review then they should have been
shot. And I kind of like PC Games and BOOT magazine. It's no GP2 killer but
the graphics are pretty. I run SODA off road and GP2 at 320 x 200 to get 25
fps, but I feel like I am driving these games. Pretty graphics are useless
when you have a POD driving model. All you F1RS guys help me change my mind on
this game.
Thanks
Jerry