rec.autos.simulators

NetKar - give it a try!

Maxx

NetKar - give it a try!

by Maxx » Thu, 21 Nov 2002 20:21:28


>It is crap....total and absolute crap.

Odd, I am far more unthused about the physics in NetKar than I am
about those in LFS. IMO LFS is so popular because of it's online
capabilities - it does have huge potential however as does NetKar
and I am just thankful we have people out there putting time into
trying to produce realistic simulations rather than much of the cr*p
(in terms of realistic simulation) we are served up from the bigger
players.

Maxx

Jim Seamu

NetKar - give it a try!

by Jim Seamu » Thu, 21 Nov 2002 20:57:27




> wrote something like this:

> >Who's turn it is to say whether this is a Gpl or not?

> Apparently it was Jim's turn... ;)
> --

Hehe :0)
Aide

NetKar - give it a try!

by Aide » Thu, 21 Nov 2002 21:09:33

Thankyou Gregor :)

Thankyou Jim :)

To quantify my original comment it seems i must go into detail or i get the
*** mob R.A.S posse collective on my case ;)

So here goes.

Sorry Gregor but I do know what i am talking about,it's just that despite
your 'high profile' part time job,even you have no idea what you are talking
about.

What is on offer to the general sim driver...?

A real mixture of whats correct and what isnt.A diverse look at 'real'
physics and virtual driving.I can appreciate 100% that all the individuals
involved in all the great projects,netkar,LFS,Racer,RL and even Odysscar
think they are inching closer and closer to what 'feels ' right,what
'reacts' right....

IMO...none of them are even close.

I will use a comment from a dear old friend who sadly died this year ...

" It's great,nice feeling.....but do you think they will ever replicate the
wind in your face...?"

An old man of 71 ,former Air force racer,first time ever seeing GPL,enjoyed
watching me drive,thoroughly enjoyed driving himself,but still wanted more
realism to 'complete' HIS own thoughts of what a sim should provide.Further
discussion brought out g-force requirements,conclusive comment being that it
still feels like a game.

My point being that 1000 or 10,000 people will all give different answers to
what they require in a simulation and that is why none of them will ever be
perfect,nor close to perfect.

They can of course please the majority greatly.....any of them could do this
but never for one second are they accurate to real racing.

You can program in certain sensations or feel....you can make it more
enjoyable for the masses....you can dumb it down...you can do alot.....but
you can't make it real or close to real,it will always be a simulation
limited by what a computer and a wheel and the programmers can do.

Netkar.....i saw no bad graphics,i wasnt looking for graphics,i understood
the effort had gone into the physics model....but he is further away from
'realism' than Papy are.

LFS.....looks great,but i saw a FWD model that has tremendous potential,for
me it will always be personal taste the last 15% so if they change it and it
please 500 people it wil displease 500 others.

GPL....no idea what a 1967 F1 car feels/felt like ,but this is so good it
just 'seems' right...maybe a long long way away if Jackie Stewart testes it
for us....but for me,it feels good.

Nascar 2002.....again,what does a real 750hp car feel like on those
ovals..?...just feels good....no back end snapping out for no reason like
there is a RND instruction in the programming....thats all...other feel
totally like there is.

This was all my opinion and as ever,others will disagree with me here,but
then we will agree on something else,thats the point.

Aidee

Gregor Vebl

NetKar - give it a try!

by Gregor Vebl » Thu, 21 Nov 2002 22:29:08

Aidee,

do I agree with you that netKar doesn't feel as solid as Papy's efforts? I
certainly do, and I'm sure Stefano would immediately agree with you as
well. One can, however, see, that the general modelling (rigid body
dynamics, tyre model, suspension etc.) is done correctly,
and a bit of sandpaper here and a little polish there will transform it
into something much more refined, as the trick indeed is in the details.

Therefore calling it 'crap' can mean either that you are not entirely
capable of judging the above mentioned simulation aspects, or that you
lack any respect for other people's good work, not to mention basic
decency. You decide.

-Gregor

Xavie

NetKar - give it a try!

by Xavie » Thu, 21 Nov 2002 23:57:45

Absolutely ! Driving the formula Renault (and the MG, and the Supra) at
Imola is extremely ***ive, even on an out-of-date rig (T-Bird 900MHz,
GeForce 2).

Graphics are good enough for me. FFB too (it even models flat spots !).
Physics ? Well, the cars can be so vicious these remind me of my first
contact with GPL.  But perseverance is worth it (as in GPL).

Cheers,
Xavier.

TDRacin

NetKar - give it a try!

by TDRacin » Fri, 22 Nov 2002 00:19:23

HTF do you download this!??!?!  I don't speak Italian, and after trying to
find the gd link to download this, I give up.  Is there something simple I
am missing?!?!


Martin Granbe

NetKar - give it a try!

by Martin Granbe » Fri, 22 Nov 2002 00:23:09



Try this english site:

http://www.nkfunpage.net/index.asp?2&
or
http://www.nkfunpage.net/download/netKar/nkSetup093.exe

I was also lost in circles on the main italian download site, but
found it in the end! :)

Cheers,

/Martin

TDRacin

NetKar - give it a try!

by TDRacin » Fri, 22 Nov 2002 00:26:56

ahhhhhahahha      lol     Thank you Martin!!!  lol ns, I have been going
around in circles for months trying to figure out how to get this.    Each
time I kept ending up in the same spot thinking how the hell are people
getting this?

You da man!




> >HTF do you download this!??!?!  I don't speak Italian, and after trying
to
> >find the gd link to download this, I give up.  Is there something simple
I
> >am missing?!?!

> Try this english site:

> http://www.nkfunpage.net/index.asp?2&
> or
> http://www.nkfunpage.net/download/netKar/nkSetup093.exe

> I was also lost in circles on the main italian download site, but
> found it in the end! :)

> Cheers,

> /Martin

Gerry Aitke

NetKar - give it a try!

by Gerry Aitke » Fri, 22 Nov 2002 00:46:03


> Netkar.....i saw no bad graphics,i wasnt looking for graphics,i understood
> the effort had gone into the physics model....but he is further away from
> 'realism' than Papy are.

Why?
Goy Larse

NetKar - give it a try!

by Goy Larse » Fri, 22 Nov 2002 01:21:30


> Aidee,

> do I agree with you that netKar doesn't feel as solid as Papy's efforts? I
> certainly do, and I'm sure Stefano would immediately agree with you as
> well. One can, however, see, that the general modelling (rigid body
> dynamics, tyre model, suspension etc.) is done correctly,
> and a bit of sandpaper here and a little polish there will transform it
> into something much more refined, as the trick indeed is in the details.

> Therefore calling it 'crap' can mean either that you are not entirely
> capable of judging the above mentioned simulation aspects, or that you
> lack any respect for other people's good work, not to mention basic
> decency. You decide.

Ouch....

(mental note to self, don't***off Gregor :-)

Beers and cheers
(uncle) Goy
"goyl at nettx dot no"

"The Pits"    http://www.racesimcentral.net/

"A man is only as old as the woman he feels"
--Groucho Marx--

Ruud van Ga

NetKar - give it a try!

by Ruud van Ga » Fri, 22 Nov 2002 02:37:55


>Sorry Gregor but I do know what i am talking about,it's just that despite
>your 'high profile' part time job,even you have no idea what you are talking
>about.

Gregor's got a pretty nifty driving sim of his own. Based more on the
physical side perhaps than the rest of the gameplay, but remarkably
accurate stuff nevertheless (the last time I drove it).
Certainly something a company might be interested in as a simulation
base, which often makes it interesting for most readers here as well.

Actually, most of these are pretty right, as far as what can be
simulated. As soon as test results in the sim begin to approach the
real-life counterpart, given the same measured parameters, then you
could argue that a sim is pretty good.

However, as a sim is still a sim, it will never be as good as actually
stepping into the real car and doing the same stuff for real. G-forces
mainly. The problem is that simulating these is costly and pretty
high-end (not many of those G-force chairs around and they're not that
cheap either).

Ok, an external fan controller, would be easy to do. ;-)
But surely, an actual simulation would have to plug into your brains
directly, to the point where you get to scared to even play the game.
Given the technology that's available, sims are doing a remarkable job
at the moment, I'd say.

Still, an attempt for physical accuracy of the components involved can
be done relatively objectively. Netkar seems quite good at this. Most
games probably do have a nice physics basis, but often go around their
own engine to make gameplay easier. Netkar seems to target physical
accuracy, so if you're into that, it's quite a nice thing to play
with. Not crap, even if you're only into finished polished products.

Actually, it's started to really be limited by hardware more & more.
As for accuracy, you can probably run Adams models by now in realtime,
making for more accuracy in the calculations than most humans would be
able to distinguish.
Mostly limited by what users want, and that is mostly recognizable
(Nascar) and player-friendly (automatic stabilisers) stuff.

Actually, a lot of realism is mainly in the parameters. With even
simpler models, you can get very close to Papy's.

If anything, it feels like big G-forces pulling you to every side.
Unfortunately, any G-machine can only give you about 1G max, or >1G
for just a moment (it needs space to do that).
Absolutely fun to play with though.

Ruud van Gaal
Free car sim: http://www.racer.nl/
Pencil art  : http://www.marketgraph.nl/gallery/

George Jetso

NetKar - give it a try!

by George Jetso » Fri, 22 Nov 2002 03:20:06

   Nothing but a slew of invalid page faults here. I did send in a bug
report ;)

   GJ

---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.419 / Virus Database: 235 - Release Date: 11/13/2002

ikste

NetKar - give it a try!

by ikste » Fri, 22 Nov 2002 20:40:07


<snip>

I found it quite a lot of fun.  The physics has a good feel
to it, good lines = good times and there are features in this
free simulation which only appeared in commercial sims
a few years ago.

It looks like it is designed modularly, it runs well and
has immersive physics.  It handles different types of cars
pretty well and appears to have third party support in
the form of tracks, paintjobs etc.

So what part was crap?

iksteh

Doug Elliso

NetKar - give it a try!

by Doug Elliso » Fri, 22 Nov 2002 22:33:14



> > Aidee,

> > do I agree with you that netKar doesn't feel as solid as Papy's efforts?
I
> > certainly do, and I'm sure Stefano would immediately agree with you as
> > well. One can, however, see, that the general modelling (rigid body
> > dynamics, tyre model, suspension etc.) is done correctly,
> > and a bit of sandpaper here and a little polish there will transform it
> > into something much more refined, as the trick indeed is in the details.

> > Therefore calling it 'crap' can mean either that you are not entirely
> > capable of judging the above mentioned simulation aspects, or that you
> > lack any respect for other people's good work, not to mention basic
> > decency. You decide.

> Ouch....

> (mental note to self, don't***off Gregor :-)

He IS right though - netKar is actually very very good - certainly a great
deal better than ( no offense to Ruud) - Racer was early on!!

Doug

Martin Granbe

NetKar - give it a try!

by Martin Granbe » Fri, 22 Nov 2002 22:49:19


>It is crap....total and absolute crap.

After giving this some thought I think you managed to help netKar
quite a bit here.

What I wanted with this thread was to point some attention to it, and
this growing thread will certainly have made a few people download it
and try it.

Thanks! :)

/Martin


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