> > at Nocks Hill, you can go all
> >the way aroung with the throttle wide open. Even at 34 Raceway in a
> >sportsman (lowest series), you can do this. So it comes out to the fact
> >that you just turn the wheel slightly to the left to set up for the
> >corner, then counter-steer though the corner. If you don't get hit from
> >behind or the other cars in front of you don't crash, that's it. The
> >speeds between drivers are very similar.
> So, you're beating the AI at 100% AI realism, and 100% sim realism?
No, not even at 80% AI strenght. But does it mean it's interesting? I'm
not saying the game is not challenging. I'm played mostly online, and
those observations pertains to that. BTW, DTR is not my first racing
simulation.
Driver of the Century? Glad you see me that way! It's not turning left
that bothers me. I wouldn't have been playing NASCAR games all that time
for nothing.
As far as downloading the game, I very e***d at the prospect of racing
on an oval dirt track. BTW, I like ovals, I like Nascar 3. And be honest
with me: at Raceway 34, in sportsman class, you do brake to take the
corners? At Nocks Hill, in Late model, do you even lift the throttle?
That's what I meant as Taladega on dirt: you can get around the track
full throttle. I don't know if the real thing reacts the same way. In a
certain way, I was hoping someone racing cars on real dirt tracks would
be able to explain to me. In N3, on short tracks, I have to brake to
take the corners. Braking under someone is necessary to pass someone. In
DTR, you don't need to brake (well, it seem most people don't use them,
since I got rear-ended so often; maybe I'm too slow).
Example: I ran a 15 laps race at Nocks Hill online, 100% sim realism. I
one race I finished 1st; in the other one, 7th (out of ten drivers); In
both races, we had the same drivers. I did the same lap times. The only
difference is in one race I got wrecked and not the other. In 1st race,
the interval between me and second car remained the same for the
totality of the race. In the second race, after I was wrecked, the
interval between me and 6th place remained constant also. And I was wide
open all the way around the track. Everybodies lap times were in the
same range.
You must take me for in imbecile. There's no other explanation for this
remark. Your entitled to your opinion. I was seeking fellow simmers
comments on the matter, not that type of pseudo-subtil insinuation.
Glad you like it. I like the GPL physics engine, but I don't like the
racing online. There's no tear and wear. Fast drivers are not punished
for abusing their machine. I'm not the fastest driver, but i save my car
in "Bobby Rahal kinda-way" until the end and am able to win a few. In
N3, you have to manage tire, fuel, and pit strategy. It's a different
game certainly, but one has more appeal to me than the other.
In my opinion DTR is great, don't get me wrong, but this type of "wide
open throttle" racing is not my bag. Maybe I'm missing something, but if
you would be so kind as to enlighten me on the subject, I may become a
DTR *** like you.
Philster