rec.autos.simulators

interesting but...

Philste

interesting but...

by Philste » Sun, 07 Nov 1999 04:00:00

The game is interesting, the multiplayer options are great, online play
is fun, but the races do get repetitive after a while. I raced all the
different divisions and one common thread: at Nocks Hill, you can go all
the way aroung with the throttle wide open. Even at 34 Raceway in a
sportsman (lowest series), you can do this. So it comes out to the fact
that you just turn the wheel slightly to the left to set up for the
corner, then counter-steer though the corner. If you don't get hit from
behind or the other cars in front of you don't crash, that's it. The
speeds between drivers are very similar. I'm sorry, but I don't get
what's so special about this type of racing. All the tracks make me feel
like I'm running Taladega on dirt. Makes me wonder why anybody would
want to run anything but the late models.

At least it's only 20$ and for short term online fun, I will have my
fix.

Philster

Philste

interesting but...

by Philste » Sun, 07 Nov 1999 04:00:00


> > at Nocks Hill, you can go all
> >the way aroung with the throttle wide open. Even at 34 Raceway in a
> >sportsman (lowest series), you can do this. So it comes out to the fact
> >that you just turn the wheel slightly to the left to set up for the
> >corner, then counter-steer though the corner. If you don't get hit from
> >behind or the other cars in front of you don't crash, that's it. The
> >speeds between drivers are very similar.

> So, you're beating the AI at 100% AI realism, and 100% sim realism?

No, not even at 80% AI strenght. But does it mean it's interesting? I'm
not saying the game is not challenging. I'm played mostly online, and
those observations pertains to that. BTW, DTR is not my first racing
simulation.

Driver of the Century? Glad you see me that way! It's not turning left
that bothers me. I wouldn't have been playing NASCAR games all that time
for nothing.

As far as downloading the game, I very e***d at the prospect of racing
on an oval dirt track. BTW, I like ovals, I like Nascar 3. And be honest
with me: at Raceway 34, in sportsman class, you do brake to take the
corners? At Nocks Hill, in Late model, do you even lift the throttle?
That's what I meant as Taladega on dirt: you can get around the track
full throttle. I don't know if the real thing reacts the same way. In a
certain way, I was hoping someone racing cars on real dirt tracks would
be able to explain to me. In N3, on short tracks, I have to brake to
take the corners. Braking under someone is necessary to pass someone. In
DTR, you don't need to brake (well, it seem most people don't use them,
since I got rear-ended so often; maybe I'm too slow).

Example: I ran a 15 laps race at Nocks Hill online, 100% sim realism. I
one race I finished 1st; in the other one, 7th (out of ten drivers); In
both races, we had the same drivers. I did the same lap times. The only
difference is in one race I got wrecked and not the other. In 1st race,
the interval between me and second car remained the same for the
totality of the race. In the second race, after I was wrecked, the
interval between me and 6th place remained constant also. And I was wide
open all the way around the track. Everybodies lap times were in the
same range.

You must take me for in imbecile. There's no other explanation for this
remark. Your entitled to your opinion. I was seeking fellow simmers
comments on the matter, not that type of pseudo-subtil insinuation.

Glad you like it. I like the GPL physics engine, but I don't like the
racing online. There's no tear and wear. Fast drivers are not punished
for abusing their machine. I'm not the fastest driver, but i save my car
in "Bobby Rahal kinda-way" until the end and am able to win a few. In
N3, you have to manage tire, fuel, and pit strategy. It's a different
game certainly, but one has more appeal to me than the other.

In my opinion DTR is great, don't get me wrong, but this type of "wide
open throttle" racing is not my bag. Maybe I'm missing something, but if
you would be so kind as to enlighten me on the subject, I may become a
DTR *** like you.

Philster

Jerry Moreloc

interesting but...

by Jerry Moreloc » Sun, 07 Nov 1999 04:00:00

<snip>

What you describe sounds almost exactly like the *real* bullring DTR I've
seen locally.  And the main reason I've quit going after being a fan most of
my life.

The most interesting thing running on these tracks are the four cylinder
junkers put on the tracks by the backyard mechanics.  These cars aren't way
overpowered for the tracks they're running on, and they guys who own them
don't have so much money invested in them that they're afraid to race them.

Jerry Morelock

Philste

interesting but...

by Philste » Sun, 07 Nov 1999 04:00:00

First of all, Ed, I love you and want to be your friend. I didn't say
anything actually that bad about the game, just that I did particularly
love. In no way was I unsulting to you. You sure have an intelligent way
of explaining things to people. I can really feel the reasoning being
your arguments.

In regards to my first comments about online racing with DTR, since you
haven't even tried online racing, I would suggest you take a few minutes
of your precious thinking time and give it a try before you start making
remarks about me or my point of view. Maybe I'm not the only one not
getting it.

About the AI: I would love to send you a replay of a few of my races
with the AI, but that's not something that's part of the game yet. As
far as my driving skill goes, I would be interested in racing against
you in N3 in a fixed setup race and see how we both fare. E-mail me
anytime. I'm sure we can arrange something. Maybe you will consider my
post more seriously after that.

Philster

Bob Curti

interesting but...

by Bob Curti » Sun, 07 Nov 1999 04:00:00

In fact, lapping at constant full throttle slows you down.  The trick is to
maintain traction.  If you've got the throttle constantly floored you'll see
your tach surging, which means that you're getting excessive wheelspin and
therefore losing forward momentum.  Also, too much throttle will cause your
slide angle to be too much and that will slow you down.

When you "get it" you'll know it.  This game is not as simple as it appears
with a cursory glance.


> The game is interesting, the multiplayer options are great, online play
> is fun, but the races do get repetitive after a while. I raced all the
> different divisions and one common thread: at Nocks Hill, you can go all
> the way aroung with the throttle wide open. Even at 34 Raceway in a
> sportsman (lowest series), you can do this. So it comes out to the fact
> that you just turn the wheel slightly to the left to set up for the
> corner, then counter-steer though the corner. If you don't get hit from
> behind or the other cars in front of you don't crash, that's it. The
> speeds between drivers are very similar. I'm sorry, but I don't get
> what's so special about this type of racing. All the tracks make me feel
> like I'm running Taladega on dirt. Makes me wonder why anybody would
> want to run anything but the late models.

> At least it's only 20$ and for short term online fun, I will have my
> fix.

> Philster

--
Bob Curtin
Worcester Area Strategy & Tactics Exchange
http://www.tiac.net/users/ten10ths/
"If God had intended men to join the Army he would have given us green,
baggy skin"
Philste

interesting but...

by Philste » Mon, 08 Nov 1999 04:00:00


> In fact, lapping at constant full throttle slows you down.  The trick is to
> maintain traction.  If you've got the throttle constantly floored you'll see
> your tach surging, which means that you're getting excessive wheelspin and
> therefore losing forward momentum.  Also, too much throttle will cause your
> slide angle to be too much and that will slow you down.

> When you "get it" you'll know it.  This game is not as simple as it appears
> with a cursory glance.

Thanks, will give it a try. At Nocks Hill, do you use the high or low
groove to go faster?

Philster

Joel Willstei

interesting but...

by Joel Willstei » Mon, 08 Nov 1999 04:00:00



> In my opinion DTR is great, don't get me wrong, but this type of "wide
> open throttle" racing is not my bag. Maybe I'm missing something, but if
> you would be so kind as to enlighten me on the subject, I may become a
> DTR *** like you.

> Philster

     I know that I'm opening myself up to get flamed,but I kind of agree
with the Philster.

     And yes I mostly race GPL online,Nascar3 league off line,and SCGT for
the hell of it.

Joel Willstein

Bruce Kennewel

interesting but...

by Bruce Kennewel » Mon, 08 Nov 1999 04:00:00

Ooooh! Guns at dawn!!!!

--
Regards,
Bruce Kennewell,
Canberra, Australia.
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Marko Peri

interesting but...

by Marko Peri » Tue, 09 Nov 1999 04:00:00


> > When you "get it" you'll know it.  This game is not as simple as it appears
> > with a cursory glance.

> Thanks, will give it a try. At Nocks Hill, do you use the high or low
> groove to go faster?

    High groove for me.

Marko;


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