rec.autos.simulators

NSR Demo. laptimes?

JP

NSR Demo. laptimes?

by JP » Wed, 26 Jan 2005 08:35:24



> >I want it known I chose "veteran" without any aids, frustrated for many,
> >many laps, I did turn one lap under 31 seconds at kansas..

> I think everybody has now uninstalled it, and tries shamefully not to
admit
> they thought it was going to be better than NR2003.

   Nope, lots of things better already.
Marc Collin

NSR Demo. laptimes?

by Marc Collin » Thu, 27 Jan 2005 14:03:23

This blathering about the draft gauge is really annoying me.  I haven't seen
it in my car...of course I am driving with***pit view and original
instruments.  Don't tell me these whiners/complainers are using a
non-cockpit view or a HUD???  Give me a break.  There should be a thousand
unrealistic things included in every sim--as long as they can all be turned
off for the hard core types.

Marc






>> > Thats for the Telemetry in replays not for driving

>> >> It's a complete joke.  Just the fact that you have to enable the
> high-res
>> >> physics, shows that it's not targeted for us.

>> That actually would show that it's even worse, creating a doubled game
>> engine depending on whichever needs you have for the client/server.  But
>> it's not the case.

>> I forgot the draft gauge. LMAO

> Or the ideal line. Or shift-r. What serious sim would have those?

> --
> David G Fisher

David G Fishe

NSR Demo. laptimes?

by David G Fishe » Thu, 27 Jan 2005 14:38:04

The draft gauge can be seen in the***pit view, but can be turned off. Just
like the ideal line option in N2003. It's a non issue. It doesn't help you
drive faster.

--
David G Fisher


> This blathering about the draft gauge is really annoying me.  I haven't
seen
> it in my car...of course I am driving with***pit view and original
> instruments.  Don't tell me these whiners/complainers are using a
> non-cockpit view or a HUD???  Give me a break.  There should be a thousand
> unrealistic things included in every sim--as long as they can all be
turned
> off for the hard core types.

> Marc






> >> > Thats for the Telemetry in replays not for driving

> >> >> It's a complete joke.  Just the fact that you have to enable the
> > high-res
> >> >> physics, shows that it's not targeted for us.

> >> That actually would show that it's even worse, creating a doubled game
> >> engine depending on whichever needs you have for the client/server.
But
> >> it's not the case.

> >> I forgot the draft gauge. LMAO

> > Or the ideal line. Or shift-r. What serious sim would have those?

> > --
> > David G Fisher

cr0..

NSR Demo. laptimes?

by cr0.. » Thu, 27 Jan 2005 15:29:31

Nothing to see here folks, move along.

N2k3 is still the king.


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