>>Why don't Microprose issue a demo of GP2 ?. They have done for just about
>>every other product, and it will sure keep some of us happy untill the
>>game is finaly released.
>I second that, even a non-interactive demo would be nice (to hide the bugs ;)
>just to see how well it performs on our computers perhaps at different
>levels of graphics detail.
This is almost certainly why there _isn't_ a demo - the code's not
fully optimized yet, and they don't want to scare potential users away
with a slow demo version based on beta code.
Joe