rec.autos.simulators

Nascar 2 ??? Adam

John William Flowers I

Nascar 2 ??? Adam

by John William Flowers I » Thu, 08 Aug 1996 04:00:00

Dear Adam,
        It's good to hear from you.  I've seen the posts on the sun glare, roof flaps,
and the pits.  I hope to see those in a later project, but can you tell us what will be
included such as better AI, clouds, cars (Jeff Gordon, Sterling Marlin, etc...), weather
changes, two day qualifying that you have to make the field...

Just given you some ideas.

THANKS!!!!!!
John Flowers II

AdLevesq

Nascar 2 ??? Adam

by AdLevesq » Tue, 13 Aug 1996 04:00:00

Hi John,
    Well, here are a few things:

1. Spotter/Crew chief audio.  You'll be able to hear, from your spotter,
what is happening on the track.
2. New UI.  Easier to use and get around in the menus.  
3. Arcade mode.  We are borrowing a book from the Sony version of NASCAR
and including an arcade mode for those people who just want to jump right
in.  
4. More help options.  We've added a steering assistance of sorts and spin
recovery.  
5. 1996 season - Over 30 drivers and teams.  Real sponsors (as always).
6. All 16 tracks.  About 8 of which have been completely redone, like
Talladega, Phoenix, Darlington (Darlington is awesome.  It drives like the
real track now).
7. Faster graphics.  Faster in SVGA compared to NASCAR 1.  We also plan on
supporting the Rendition chip.  (The reasoning, we really liked the
technology and we wanted it to do well).
8. 8 Player IPX network support.  Play over the network with up to eight
people.  One copy should allow 2 or 3 people (not sure yet) to play.
9. Better graphics at the tracks, including clouds in the sky.  

Adam
Papyrus


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