rec.autos.simulators

Forced Feedback:attn: Adam, Ed et al.

Greg 1020720.2..

Forced Feedback:attn: Adam, Ed et al.

by Greg 1020720.2.. » Wed, 28 Aug 1996 04:00:00

 Guys,
   Will "Forced Feedback " be implemented in Nascar2? If so will it be
limited to certain events such as wrecks, tire shimmy, rear end breaking
loose or will it include  track information like bumps,dips and banking?
 Next question: Is it very difficult to code for forced feedback or
is it just a matter of streaming the output in a standardized format?
Which leads to the next question: Is there a standardized force feedback
protocol?
Which then leads to my plea:

   Please consider implementing force feedback either in the program or
as an add on. I'm thinking feedback chairs are not too far off.
BTW  I love the implementation of the "partial repair" in Hawaii, it
helped me pull off a high finish at Bristol!!. Keep up the great work!

Regards,

Greg

AdLevesq

Forced Feedback:attn: Adam, Ed et al.

by AdLevesq » Thu, 29 Aug 1996 04:00:00

Hi Greg,
     Right now, we don't really have the time to do the force feedback
stuff (heck, there isn't even a joystick that supports it out yet).  But,
we have been talking about possibly adding it in after we ship.

Adam
Papyrus


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