rec.autos.simulators

F1: F1GP: Overrevving in 5th

Anan

F1: F1GP: Overrevving in 5th

by Anan » Sun, 05 Jun 1994 04:31:11




>>I always run all out and the engine has never blown on me in WC.
>>Anybody out there knows if this is simulated in WC ?

>    The manual says it is but that's misleading since it's never
>happened to me. Yeah, you can hit top speed on the straight in 5th if you
>let it rev at 14,000. Not realistic actually.

>--
>Max Behara
>Molly: "DS+MC" Bt+W C 1.3 X+++ L W- C+ I+++ T+ H+ S+ V+ P- E- A+
>"The Net interprets censorship as damage and routes around it." - John Gilmore
>    Ayrton Senna (1960-1994)        Roland Ratzenberger (1962-1994)

I thought this was not simulated either, but there is this one situation that
arises which I think is where you blow your engine. In some situations when
you run your car off the track at a high speed and spin and come to a stop you
don't have your engine running anymore. I thought this must be because you
stalled the engine, but it could be a blown engine just as well. I had this
happen to me a few times especially at the 1st gear turn right before the
start finish line at Adelaide and the 1st gear turn after the start finish
straight at Montreal.

Anand.

Max Beha

F1: F1GP: Overrevving in 5th

by Max Beha » Sat, 04 Jun 1994 13:51:52



>I always run all out and the engine has never blown on me in WC.
>Anybody out there knows if this is simulated in WC ?

        The manual says it is but that's misleading since it's never
happened to me. Yeah, you can hit top speed on the straight in 5th if you
let it rev at 14,000. Not realistic actually.

--
Max Behara
Molly: "DS+MC" Bt+W C 1.3 X+++ L W- C+ I+++ T+ H+ S+ V+ P- E- A+
"The Net interprets censorship as damage and routes around it." - John Gilmore
        Ayrton Senna (1960-1994)        Roland Ratzenberger (1962-1994)

Stephen Fergus

F1: F1GP: Overrevving in 5th

by Stephen Fergus » Mon, 06 Jun 1994 01:29:32

That was the one nice touch in Accolade's World Circuit (circa 1988).  When you blew
the engine, the mirrors filled with big clouds of smoke.  Actually, for the time
(IBM AT's were the hot thing then) that game was pretty good.
--

Stephen Ferguson

"There's a madness to my method"

Andy Jacks

F1: F1GP: Overrevving in 5th

by Andy Jacks » Wed, 08 Jun 1994 19:04:50

: That was the one nice touch in Accolade's World Circuit (circa 1988).  When you blew
: the engine, the mirrors filled with big clouds of smoke.  Actually, for the time
: (IBM AT's were the hot thing then) that game was pretty good.
: --

: Stephen Ferguson

No - Accolade's WC was RUBBISH!!!

It was greatly inferior to "Revs" - which was originally written by (... yes
you've guessed it ...) Geof Crammond.  It started life on BBC Micros (which
probably weren't that popular in America?) - and I think was coverted to run on Commadores.

Given the abilities of the machine (the BBC Micro had 32k of memory!) it was  
REALLY good.  The actual driving simulation was similar to F1GP, though it
was a simulation of Formula 3 cars (1.6 or 2.0 litre?).  That was the key
advantage over Accolade's offering - no processing power was wasted drawing
highly detailed scenery.  You could see the track, the grass, and nothing
else!

Compared to Revs - Accolades WC looked like a cheapo arcade game.
And thats excatly what it was! :)

Regards,
Andrew Jackson
Bracknell, Berkshire, England.

My opinions - not ICL's

: "There's a madness to my method"

William Turn

F1: F1GP: Overrevving in 5th

by William Turn » Thu, 09 Jun 1994 17:24:50



>: That was the one nice touch in Accolade's World Circuit (circa 1988).  When you blew
>: the engine, the mirrors filled with big clouds of smoke.  Actually, for the time
>: (IBM AT's were the hot thing then) that game was pretty good.
>: --

>: Stephen Ferguson

>No - Accolade's WC was RUBBISH!!!

>It was greatly inferior to "Revs" - which was originally written by (... yes
>you've guessed it ...) Geof Crammond.  It started life on BBC Micros (which
>probably weren't that popular in America?) - and I think was coverted to run on Commadores.

Yes, it certainly was - it runs under the C64 emulator too, and is on the C64
emulator FTP site! Well worth a download, 'cos it's nearly as good as the Beeb
original (i think it includes the 4 tracks too)

- Show quoted text -

>Given the abilities of the machine (the BBC Micro had 32k of memory!) it was  
>REALLY good.  The actual driving simulation was similar to F1GP, though it
>was a simulation of Formula 3 cars (1.6 or 2.0 litre?).  That was the key
>advantage over Accolade's offering - no processing power was wasted drawing
>highly detailed scenery.  You could see the track, the grass, and nothing
>else!

>Compared to Revs - Accolades WC looked like a cheapo arcade game.
>And thats excatly what it was! :)

>Regards,
>Andrew Jackson
>Bracknell, Berkshire, England.

>My opinions - not ICL's

>: "There's a madness to my method"

If I can remember correctly, Revs was written while Geoff Crammond was at
Acornsoft, and Acorn Computer sponsored an F3 car for a season to allow him
to gain the required technical data! Anyone remember who their driver was?

FWIW: apparently, F1GP2 is getting a lot of technical data from Williams...

Personally, I'd much rather see lower-formula sims (such as F3, Vauxhall etc),
but any sim is better than no sim :-)

William

Sam La

F1: F1GP: Overrevving in 5th

by Sam La » Fri, 10 Jun 1994 03:41:52


>Personally, I'd much rather see lower-formula sims (such as F3, Vauxhall etc),
>but any sim is better than no sim :-)

Personally, I'd much rather have a simulator with the option of quite
different time cars, from the 1953 Maserati to the Lotus 72 to the
ground-effect cars to a Benetton 1994... Also the sim should have the
tracks' different versions; tracks HAVE changed thru time. It would
be quite nice driving something like Watkins Glen, Nurburgring (Nordschliefe),
or Clermont-Ferrand with a "modern" F1 car, or trying to  cope with
T.I. Circuit on a 1951 Alfa-Romeo... ;-) But I'll just keep on dreaming
as nothing of this kind will ever happen anyway (too much to ask...)
--

/* Carpe noctem! Carpe tenebras! */
Bolko Rawi

F1: F1GP: Overrevving in 5th

by Bolko Rawi » Fri, 10 Jun 1994 08:32:20



>>Personally, I'd much rather see lower-formula sims (such as F3, Vauxhall etc),
>>but any sim is better than no sim :-)
>Personally, I'd much rather have a simulator with the option of quite
>different time cars, from the 1953 Maserati to the Lotus 72 to the
>ground-effect cars to a Benetton 1994... Also the sim should have the
>tracks' different versions; tracks HAVE changed thru time. It would
>be quite nice driving something like Watkins Glen, Nurburgring (Nordschliefe),
>or Clermont-Ferrand with a "modern" F1 car, or trying to  cope with
>T.I. Circuit on a 1951 Alfa-Romeo... ;-) But I'll just keep on dreaming
>as nothing of this kind will ever happen anyway (too much to ask...)
>--

>/* Carpe noctem! Carpe tenebras! */

How about even older racing cars ? From the 30's, Mercedes-Benz, etc. ?

--
Bolko Rawicz | "I build them to go, not to stop." - Ettore Bugatti replies
at Simon     | to criticism of brakes in Bugatti cars.  "if you can afford
Fraser Univ. | a Type 55 Bugatti, surely you can afford a heated garage!"
in CANADA    | - Ettore Bugatti on starting problems in cold weather.

Michael Mu

F1: F1GP: Overrevving in 5th

by Michael Mu » Fri, 10 Jun 1994 23:43:27


>>It was greatly inferior to "Revs" - which was originally written by (... yes
>>you've guessed it ...) Geof Crammond.  It started life on BBC Micros (which
>>probably weren't that popular in America?) - and I think was coverted to run on Commadores.

>Yes, it certainly was - it runs under the C64 emulator too, and is on the C64
>emulator FTP site! Well worth a download, 'cos it's nearly as good as the Beeb
>original (i think it includes the 4 tracks too)

The original C64 version of Revs comes with only two tracks:
Silverstone and Brands Hatch.

Aha. This gives the picture of the drawn F3 car in the manual a good sense,
which has Acorn commercials written on it.

Any offical statements from anyone ?

When Revs came out on the C64, I remember an interview with Geoff Crammond.
He said, the first thing he had written, was an truck simulation. Maybe
this is low-end enough for you ? ;-)

--

Beer.  Now there's a temporary solution.
==> Homer, ``Homer's Odyssey''

N Rayner ShadowRea

F1: F1GP: Overrevving in 5th

by N Rayner ShadowRea » Sat, 11 Jun 1994 01:43:01

I imagine that s/w company marketing people must be trying to push for
BTCC simulators with the current popularity of the series - that will
give us something different if someone produces a decent one.

Neal Rayner.

Cameron Geoffrey I

F1: F1GP: Overrevving in 5th

by Cameron Geoffrey I » Fri, 24 Jun 1994 13:19:15


It'll be especially good if you see body panels flying all over the place,
and Mazda Xedos 6's doing somersaults in the air :)

Cameron..

Stephen Fergus

F1: F1GP: Overrevving in 5th

by Stephen Fergus » Sat, 25 Jun 1994 01:13:32



|>
|> >I imagine that s/w company marketing people must be trying to push for
|> >BTCC simulators with the current popularity of the series - that will
|> >give us something different if someone produces a decent one.
|>
|> It'll be especially good if you see body panels flying all over the place,
|> and Mazda Xedos 6's doing somersaults in the air :)
|>
|> Cameron..
|>

I'll only buy it if it comes with the optional wing spacers in the box (installation
at the discretion of the user)  :)
--

Stephen Ferguson

"There's a madness to my method"

Mr J.W. McIlr

F1: F1GP: Overrevving in 5th

by Mr J.W. McIlr » Tue, 28 Jun 1994 20:39:39



: |>
: |> >I imagine that s/w company marketing people must be trying to push for
: |> >BTCC simulators with the current popularity of the series - that will
: |> >give us something different if someone produces a decent one.
: |>
: |> It'll be especially good if you see body panels flying all over the place,
: |> and Mazda Xedos 6's doing somersaults in the air :)
: |>
: |> Cameron..
: |>

: I'll only buy it if it comes with the optional wing spacers in the box (installation
: at the discretion of the user)  :)
: --

: Stephen Ferguson

: "There's a madness to my method"

There is a Saloon Car racing game for the Archimedes range of
computers. It's a bit old and therefore features Sierra Cosworths,
Cavaliers and Astras going round Brands Hatch, Donington, Oulton Park
and Silverstone...
Not bad, but hardly an adequate solution.
Let's have a nice 24-bit colour BTCC simulation!

John


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