rec.autos.simulators

F1C Still Not Convinced

Steve Blankenshi

F1C Still Not Convinced

by Steve Blankenshi » Wed, 02 Jul 2003 04:33:53


> On Mon, 30 Jun 2003 12:45:56 -0400, "Steve Blankenship"

> >Some questions remain, though.  Graphed the slip curve of the F1C '02
tires
> >vs the F12K2 tires and that's a truly odd-looking curve, especially in
the
> >twenty data points or so just past peak grip; drops a bit, stabilizes,
then
> >a bigger drop.  Grip should indeed fall off more suddenly than F12K2, so
> >that's good, but it still looks a bit strange.

> I'm not particularly knowledgable on tire modelling, but could that
> have anything to do with maybe representing grooved tires better?

Dunno, but it sure looks odd.  The sort of thing that if it popped up in
real-world testing, you'd wonder what the heck was causing THAT!

Poor track modeling?  Surely you jest. ;-)  Yeah, considered that, but the
way it happened suggests that wasn't the culprit, and the rolling sort of
combines with the wheel-carrying to make me a bit suspicious of something
being perhaps a wee bit off.

Steve Smit

F1C Still Not Convinced

by Steve Smit » Wed, 02 Jul 2003 06:13:59

Sorry, got off on the wrong thread.  Was talking about the N2003 patch (but,
of course, nobody else was - doh!).




> > Yes, the readme has been posted.  The patch will be up as soon as it's
> > vetted by Sierra.

> Sierra???

Steve Smit

F1C Still Not Convinced

by Steve Smit » Wed, 02 Jul 2003 06:14:30

Yes.  Sor-EEEE!



> > Yes, the readme has been posted.  The patch will be up as soon as it's
> > vetted by Sierra.



> > > > Since bumpers aren't modeled, you can get infinite spring rates
whenthe
> > > > chassis grounds.  Maybe it doesn't show in the telemetry.  It is one
of
> >  the
> > > > issues addressed in the patch (if you've read the readme).  Wheels
> >  rotating
> > > > at odd moments (like when the car is stopped or stuck--I mean the
fronts
> > > > rotating) might be graphics bugs independent of the physivs at work.

> > > There's a patch?

> Isn't he referring to F1C....not Nr2003. AFAIK there is no patch for a
> game that was released a week ago.

Steve Smit

F1C Still Not Convinced

by Steve Smit » Wed, 02 Jul 2003 06:16:41

Okay, I'm still dizzy, but this problem is not unknown to The Powers That
Be, and, yes, eventually, there will be a patch that will make everything
Good and True.


Doug Elliso

F1C Still Not Convinced

by Doug Elliso » Wed, 02 Jul 2003 06:29:19


I agree - huge oddities in there that just dont make sense and surely
shouldnt be there at the 5th time of asking!!! (6th if you include SCGT and
7th if you include the Nascar Title!!!)

Netcode's improved a bit - sure - but can I race against a field of 12 with
virtually no lag down a crappy modem like I could 4 years ago with GPL?  An
improvement but certainly not up to scratch imho. I'm still not convinced
about the netcode's flaws being an FIA issue. Either they're allowed to do
netcode - or they are not. I'm fairly sure the FIA wouldnt say "you can do
netcode - but just dont do it very well".  Dedicated servers are nice (and a
legal issue as they could be considered a formula one 'broadcast') - but GPL
doesnt NEED them - and nor should a title produced 4 years later.

Sound IS good ( Sorry for doubting you Redted !! ) - external sounds
especially.  Traction control grumbles are good - but I really shouldnt get
them on every gear change!! Another bug for the list I'd suggest

Physics - imho improved a little but some new very strange oddities in
there. Words of a patch suprise me a great deal but I'll take Steve's word
for it

Interface - unchanged and thus still very clunky and slow.

But oh dear THE TRACKS.  I mean - I'm doing a wheeley onto my front wheels
braking into the Ascari Chicane. I'm still going downhill on the exit of
Club and uphill between the first chicane and granda curva at Monza.   This
is just sci-fi track modelling.  Time and budget constraints are one thing
but surely they can flick thru a few onboard vids.  From a map perspective
I'd think the track look pretty damn spot on - but the elevation and camber
are just way off in so many places :(

I can see SO much potential here - and ISI clearly have the depth and scope
of talent to produce something very special. I'd like to think that EA are
holding them back, but when they've been at this for 3 or more years now,
surely they could have got some of these things right by now.

Doug

Alan Bernard

F1C Still Not Convinced

by Alan Bernard » Wed, 02 Jul 2003 08:58:49

Go ahead, say it.  It's what this long, laborious tete a tete is all about,
isn't it?  It's not about this wheel spinning at this angle, or the way the
car goes over a curb, or the way the tracks are modeled or how multiplayer
works.  It's not all about that.

Hidden under all this back and forth, forth and back, is the simple fact
that......

<spoiler below>

nothing is better than GPL!  Face it.

Alanb

Redmis

F1C Still Not Convinced

by Redmis » Wed, 02 Jul 2003 11:17:05

As much as I enjoy driving GPL, I'd rather drive F1C on completely
ficticious tracks these days.  The physics and graphics are just soooo much
more convincing and immersive.  I should add that one of my pet hates is low
frame rates and GPLs 36fps feels like a slideshow compared to N2003 or F1C.

Redmis

F1C Still Not Convinced

by Redmis » Wed, 02 Jul 2003 11:22:24

It's pretty good on a modem if the server is on a good connection with a
fast PC.  I've only had one big race on my 33.6k in F1C and that was with 15
drivers.  One of the cars was turned 90 degrees on the grid at the start of
the race, but as soon as I got close to him, his position was accurate.  I
think there's room for optimisation.  Bit like comparing BF1942 to
Half-Life - BF1942 uses a lot more bandwidth (though I guess the map areas
are much larger)

Doug Elliso

F1C Still Not Convinced

by Doug Elliso » Wed, 02 Jul 2003 18:43:04


Are we to expect an F1C patch then - or was it a crossed wires situation?

Doug

Steve Smit

F1C Still Not Convinced

by Steve Smit » Wed, 02 Jul 2003 20:11:03

Both.  That is, a N2003 patch is imminent, and a future F1C patch will
address some behavi***and graphical anomalies already referenced (tyres,
kerbs), altho, as noted, F1C is more a labor of love than a giant profit
centre for EA and/or ISI, so don't expect them to be on it like flies on
rye.




> > Sorry, got off on the wrong thread.  Was talking about the N2003 patch
> (but,
> > of course, nobody else was - doh!).

> Are we to expect an F1C patch then - or was it a crossed wires situation?

> Doug

Doug Elliso

F1C Still Not Convinced

by Doug Elliso » Thu, 03 Jul 2003 00:26:24


Could you bung these up as a JPG somewhere - would make interesting viewing

Doug

Steve Blankenshi

F1C Still Not Convinced

by Steve Blankenshi » Thu, 03 Jul 2003 02:05:52




> > Some questions remain, though.  Graphed the slip curve of the F1C '02
> tires
> > vs the F12K2 tires and that's a truly odd-looking curve, especially in
the
> > twenty data points or so just past peak grip; drops a bit, stabilizes,
> then
> > a bigger drop.  Grip should indeed fall off more suddenly than F12K2, so
> > that's good, but it still looks a bit strange.  And I still have doubts
> > about the CG-weight shift after rolling the car at the Ring by just
> hitting
> > the curbing while sliding.  D.C. tested this for me yesterday and his
> > results were slightly better, if less spectacular...  ;-)

> Could you bung these up as a JPG somewhere - would make interesting
viewing

> Doug

No problem - have a look at:
http://dynamic2.gamespy.com/~hg/forum/viewtopic.php?t=62854

Cheers,

SB

Phaso

F1C Still Not Convinced

by Phaso » Thu, 03 Jul 2003 02:21:01


Same here.  I've moved the weight of the car forward to max, maxed out front
wing, made the front roll bar soft as possible, used min ride height, and
super-soft tires - the front inside will still not stay on the ground.

?????

    -Phasor

Alan L

F1C Still Not Convinced

by Alan L » Thu, 03 Jul 2003 11:07:55

Check your brake pedal's calibration.  I had that "problem," and it turned
out that my brake pedal was reporting being just a tiny bit depressed when
fully up.  That produced just enough brake pressure to stop the inside wheel
when there was enough lateral weight transfer.

Alan

Redmis

F1C Still Not Convinced

by Redmis » Thu, 03 Jul 2003 12:47:01

Softening the rear anti-roll bar also helps to fix it.


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