r mclean) writes:
> Posted: 20 Feb 1996 01:54:03 GMT
> Org. : Netcom
> >I wonder if anyone else has had similar kind of experience and would
> >know the reason for this:
> >The digital sound produced by the cars (ie. ICR2 started without the
> -F
> >option) does not remind me of any racing car, instead the cars sound
> >like horny cats (yes, exactly!). I wonder if it's supposed to sound
> like
> >that...
> >P.K.
> P.K., I would agree that the sound is a 'bit' <g> strange...(my
> understanding is that it was taken from a 2 stroke motorcycle)...
> MY beef, and perhaps the only 'stuck valve' in this astonishing
> programming achievement (imho) is the QUALITY of the samples.
> I patch the output of my sb16 into a stereo amp and some hefty
> speakers. To ME, the hisses, pops, crackles, burps, artifacts and
> volume weirdness (drops too low, comes back too strong) are a big
> disappointment. This dude outta been 16 bit, 22khz...rather than 8 bit
> whatever. I understand minimum system requirements vis a vis 8/16
> mram...Given the storage capacity of cdrom...could'nt we have had..
> Install Option A: 8 bit Sound (8 mram ) Install Option B: 16 bit
> Sound (12+ mram) ?? yeah, yeah....performance hits, etc...but why
> program to the lowest common denominator? And how much more
> programming time would it have taken to 'imprint' 16 bit sound over 8
> bit? Now, I admit I might be taking this to the extreme...but pumping
> the output into a cupla hundred watts of surround audio is REAL
> emotional...crummy sound AINT. That said...there's no denying that
> ICR2 is a stunning achievement...I have never seen a better AI.
What do you think of the sound in Need For Speed (if you've tried it)?
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