There will be a few (Un-released yet) tracks also, like the "Old Monza"
(With the speed ring) and "Old Nurberbring" the track with 101 curves.
Simbin has changed it's name to Simmod : http://www.racesimcentral.net/
;o)
> Cool. Thanks for the info.
> Gavin B
> > > Hi there! GT-2002 looks really awesome! I wonder if somebody could
take
> a
> > > moment to answer some questions about it?
> > I'm not part of the team but I'll pass on what scuttle-***I've
heard.
> > > 1) When will it be released?
> > I think the plan was sometime in November...but I don't recall
seeing
> a
> > definate release date.
> > > 2) How many cars will it feature?
> > They are shooting for everycar that ran in this years FIA
season.
> > That is quite a few...Vipers, Listers, Ferrari's, Morgans, Porche's etc
> > etc. Go to the Simbin message fourum and take a-look at their preview
> > thread...tons of very good screenshots.
> > > 3) How many, if any, tracks will it feature and what will they be?
> > They have released several beta tracks, like Brands Hatch and
> > Donnington, you can bet most of those will be available. Remember...the
> > tracks are all interchangable(ai and certain items need to be
customized)
> > but any track you now have for 2002 will be available for the GTR mod.
> > > 4) How graphically hungry is the mod? will I get comparable frame
rates
> to
> > > say, the Ralph Hummerich F1-2K2 season? I ask this because SSM's GT
> carset
> > > has a horrifically bad***pit that chews up the framerate, and I have
a
> > > reasonably good rig. How will yours compare?
> > If you'll remember, their FIA GT V3 mod actually got BETTER
framerates
> > than the F1 2k1 mod it was based on. However they have already said
that
> > 2k2 has a lower fps than 2k1 so that the new mod will also be slightly
> > slower than V3. I would suspect the SMDT cars will run at a slightly
> higher
> > fps than the current beta cars released with SSM.
> > dave henrie
> > > Thanks for your time
> > > Gavin B