rec.autos.simulators

AI in F2

Slic

AI in F2

by Slic » Tue, 01 Feb 2000 04:00:00

Any idea how to make them faster/slower
Example I do 1.34's on Silverston while the best AI goes 38?
 While the Glen is a constant fight for 7th! position!?
The AI tweak utility (AITW103) doesen't help much or am I doing something wrong..?

Thanks,
--
Oli
BeoRocket Racing
http://www.racesimcentral.net/

Morgan VW

AI in F2

by Morgan VW » Tue, 01 Feb 2000 04:00:00

Adjust the "npt_override" value in gpl_ai.ini to whatever non-zero value makes
the AI competitive. I think a value of 1.0 makes them generally equivalent to
real life while higher numbers (hundreths and tenths, really) slow them down.

--
-----------------------------------
Morgan Vincent Wooten

http://members.tripod.com/~morganv/
-----------------------------------

Any idea how to make them faster/slower
Example I do 1.34's on Silverston while the best AI goes 38?
 While the Glen is a constant fight for 7th! position!?
The AI tweak utility (AITW103) doesen't help much or am I doing something
wrong..?

Thanks,
--
Oli
BeoRocket Racing
http://www.beorocket.co.yu/

Slic

AI in F2

by Slic » Tue, 01 Feb 2000 04:00:00

Thanks
I'll try to do that manually since messing with it via the Tweak thingy
didn't work...

--
Oli
BeoRocket Racing
http://www.beorocket.co.yu/


> Adjust the "npt_override" value in gpl_ai.ini to whatever non-zero value
makes
> the AI competitive. I think a value of 1.0 makes them generally equivalent
to
> real life while higher numbers (hundreths and tenths, really) slow them
down.

> --
> -----------------------------------
> Morgan Vincent Wooten

> http://members.tripod.com/~morganv/
> -----------------------------------

Slic

AI in F2

by Slic » Tue, 01 Feb 2000 04:00:00

Thanks buddy that did the trick...

--
Oli
BeoRocket Racing
http://www.beorocket.co.yu/


> Adjust the "npt_override" value in gpl_ai.ini to whatever non-zero value
makes
> the AI competitive. I think a value of 1.0 makes them generally equivalent
to
> real life while higher numbers (hundreths and tenths, really) slow them
down.

> --
> -----------------------------------
> Morgan Vincent Wooten

> http://members.tripod.com/~morganv/
> -----------------------------------


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