impressive effort.
Q1. How can you save a set-up for a particular car for a particular track?
Obviously the gearing alone must change from one track to the next, let
alone all the other adjustments.
Comment 1: See LFS for how to do sand traps. LFS has the best sand traps of
any racing sim, ever!
Comment 2: Braking strength seems to be out of proportion with other grip
levels--can this be adjusted by us or just the programmer?
Comment 3: I love the unique***pits for each car.
Comment 4: I love the wide range of vehicles simulated. Jump from the Mini
to the F3000 car and you'll see what I mean--gives a better impression of
the strengths and weaknesses of each.
Q2. Will more cars and tracks be coming for this title soon? Are there any
restrictions on track length?
Comment 5: We need a track that you can actually get one of the cars up to
top speed on!
Marc
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Marc Collins
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