rec.autos.simulators

THAT GP4 vid.

Douglas Elliso

THAT GP4 vid.

by Douglas Elliso » Wed, 13 Mar 2002 19:48:06

Take a look at it.  You cant pretend that it's a great deal better than GP3.
It looks a little better - much of that can be put down to the fact that
it's a 320 x 240 movie of what would be 800x600 or more on the screen so
it's a form of antialiasing.

Throughout the movie there are the same occasional slowdown that I've seen
with GP2 and GP3.

Weather looks good - again.  cars

Cockpits look ***again

Cars look they're on rails AGAIN

Setup screens have been updated (afterall - the interface strucutre was the
same in GP3 as it was with GP1) and about ***y time - but still the same
arbitrary setup values - showing that the physics engine will probably
remain largely unchanged otherwise he'd have got round to having proper
values for wing settings and gear ratios.

Frankly - same shit - differen title imho.

OO look - a PIT CREW.  How nice.  That must have taken 18 months -
afterall - what the hell else were they doing.

Doug

Paul Thor

THAT GP4 vid.

by Paul Thor » Wed, 13 Mar 2002 20:41:41

Harsh!!!

... but fair! :O)

~Paul T
-------------------------------------------------------------------------------------------


> Take a look at it.  You cant pretend that it's a great deal better than GP3.
> It looks a little better - much of that can be put down to the fact that
> it's a 320 x 240 movie of what would be 800x600 or more on the screen so
> it's a form of antialiasing.

> Throughout the movie there are the same occasional slowdown that I've seen
> with GP2 and GP3.

> Weather looks good - again.  cars

>***pits look ***again

> Cars look they're on rails AGAIN

> Setup screens have been updated (afterall - the interface strucutre was the
> same in GP3 as it was with GP1) and about ***y time - but still the same
> arbitrary setup values - showing that the physics engine will probably
> remain largely unchanged otherwise he'd have got round to having proper
> values for wing settings and gear ratios.

> Frankly - same shit - differen title imho.

> OO look - a PIT CREW.  How nice.  That must have taken 18 months -
> afterall - what the hell else were they doing.

> Doug

Dave Henri

THAT GP4 vid.

by Dave Henri » Wed, 13 Mar 2002 23:12:31


Harsh!!!

... but fair! :O)

~Paul T
  I can't get the video, server must be choked, but to be totally 'fair' we
need to see the game.  He is probably right, all the things he described
were things that detracted from gp3 so unless those are somehow fixed, we
are looking at an old engine with new clothes...but....I do want to wait til
we have the real thing to pick on.
dave henrie

Ken

THAT GP4 vid.

by Ken » Thu, 14 Mar 2002 00:03:44

To be honest I was blown away with the video. The cars / track/weather
effects/ pit crews and scenery look more real than ever before and we dont
know about the physics engine as yet.

What are you guys expecting from a Formula 1 game?  The racing simulation
genre is designed so that it looks like you are racing real cars at real
tracks. It is not meant to be wolfenstein where you can come up with new
gameplay each time. The 'simulation' of racing F1 cars is the whole point .

I will definately buy it!


Andre Warrin

THAT GP4 vid.

by Andre Warrin » Thu, 14 Mar 2002 00:08:22


And I thought I was the only one.. Being very cynical after the
release of GP3 is logical, the screenshots of GP4 were far for
mindblowing, but the video of GP4 is simply damn impressive!

Andre

Morgan Boo

THAT GP4 vid.

by Morgan Boo » Thu, 14 Mar 2002 01:40:17

Another great post from Doug E (Douglas Ellison) from Leicester in
England,UK.

Quite possibly the highest volume poster to sim racing forums in the World.

Also razor sharp with his tongue ;-)

Go Go Doug ...

Morgan

Douglas Elliso

THAT GP4 vid.

by Douglas Elliso » Thu, 14 Mar 2002 06:51:53


World.

Having just broken the quite extraordinary 100 post mark in RSC.

Damn straight  - I tell it like it is ( or in the case of GP4 - isnt ! )

Above all - in the words of Mr Snow

"All a bit of fun"

Doug

jason moy

THAT GP4 vid.

by jason moy » Thu, 14 Mar 2002 14:09:59


> Weather looks good - again.  cars

>***pits look ***again

Hm.  I prefer the GP3***pit to the F1 2001***pit, even if it's not
fully realistic.  I seriously wonder if ISI spent all their time on
the Ferrari***pit and then just threw together whatever they had for
everything else.  The Williams***pit makes me feel like I'm playing
Pole Position 2001, if Pole Position 2001 had been released in 1997
for a Voodoo Banshee.

Hm.  Modern F1 cars driving on the ultra smooth tracks of today pretty
much look like they're driving on rails.  With all of the steering
assistance and aids off I never really experienced the 'driving on
rails' feeling most people attributed to GP3.  It's really tough to
call tho since F1 2001 is likely a more refined physics engine running
on unrealistically bumpy tracks and GP3/4 is a less refined (not that
we know anything about GP4's physics) physics engine driving on more
realistic, smooth tracks.  I'm sure if you took a GP3 car and stuck it
on an F1 2001 track, it would be bouncing wildly all over the place.
Likewise, I don't think F1 2001 cars would be nearly as much of a
handful on realistically smooth tracks.

Geez.  I'm not going to say you're wrong, but that's only because I
(and no one outside the beta testers) have no idea one way or the
other.  At least pretend you're not biased until after the game comes
out so your arguments are more convincing.

Hm.  From what I can tell, adding real Direct3D support (Hardware T&L,
Antialising, etc), creating realistic tracks using GPS, and updating
the physics model (per Gamespot - again, I have no idea, but at least
the different car makes are different now).  The irony is that it
sounds like they've done as much work as Papyrus did between Nascar 4
and 2002 and yet they're getting praised left and right.  Then again
everyone criticized N2002 before it came out so we'll have to see.

My money is on...well, honestly, I have no idea.  Should be an
interesting summer with GP4/F1-2002 regardless of which is better.
I'm sure they'll continue to share the same basic flaws.  Something
tells me GP4 will raise the bar further than F1-2002 does, but who
knows.

Now if Sierra/Papy would just get some friggen FIA licensing we could
see what these cars/tracks really drive like, and end the arguments
once and for all. =)

Jason

lock

THAT GP4 vid.

by lock » Thu, 14 Mar 2002 18:10:52

That's true when viewing the whole car in a tv-mode. Its not on rails when
using the***pit view.

lock

Bart Westr

THAT GP4 vid.

by Bart Westr » Thu, 14 Mar 2002 18:30:47


I wish Papy would simply redo GPL, throwing in everything they have learned
and developped in N4 / N2K2. They owe that to GPL and its faithfull
following...

Bart Westra

Andre Warrin

THAT GP4 vid.

by Andre Warrin » Thu, 14 Mar 2002 19:38:24



You can say that again :-/
After spending a lot of time on N2002 and then going back to GPL,
'something' is missing.. GPL remains major fun as ever, but with the
extra knowledge papy now has of tire modelling, it wouldn't be THAT
much work to implement it in GPL.. improve some graphics here and
there, throw in a couple of new tracks and presto we have GPL2 :)

Andre

Asbj?rn Bj?rnst

THAT GP4 vid.

by Asbj?rn Bj?rnst » Thu, 14 Mar 2002 19:56:09


> You can say that again :-/
> After spending a lot of time on N2002 and then going back to GPL,
> 'something' is missing..

Andre? Do you feel ok?
--
  -asbjxrn
MP

THAT GP4 vid.

by MP » Thu, 14 Mar 2002 20:12:34



It'll be definitely try-before-you-buy for me, I'm another one who got
badly burned buying GP3.

- Michael

Bart Westr

THAT GP4 vid.

by Bart Westr » Fri, 15 Mar 2002 03:42:04




> >I wish Papy would simply redo GPL, throwing in everything they have
learned
> >and developped in N4 / N2K2. They owe that to GPL and its faithfull
> >following...

> >Bart Westra

> You can say that again :-/
> After spending a lot of time on N2002 and then going back to GPL,
> 'something' is missing.. GPL remains major fun as ever, but with the
> extra knowledge papy now has of tire modelling, it wouldn't be THAT
> much work to implement it in GPL.. improve some graphics here and
> there, throw in a couple of new tracks and presto we have GPL2 :)

> Andre

Don't call it GPL2, you'll scare them off ;-)

I'd settle for GPL1.3, with no extra tracks, just enhanced physics and some
menu settings for bandwidth, force feedback etc. Ideally all add on tracks
and utils like Vroc would still work.

Bart

Gerry Aitke

THAT GP4 vid.

by Gerry Aitke » Fri, 15 Mar 2002 03:52:54




> > Take a look at it.  You cant pretend that it's a great deal better than GP3.

> It'll be definitely try-before-you-buy for me, I'm another one who got
> badly burned buying GP3.

Unlucky, mate, I sold my copy back to the shop I got It from for the
same price I paid for it :)

Gerry


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