Is toca a purely arcade racer? Does it do any damage modeling whatsoever?
Vamp
Is toca a purely arcade racer? Does it do any damage modeling whatsoever?
Vamp
> > Is toca a purely arcade racer? Does it do any damage modeling whatsoever?
> Is that what defines an arcade racer from a sim??
Vamp
--
Thomas Beagle
> >That and many other things. In either
> >case I figured out that it does no
> >damage modeling whatsoever. It
> >seems to do a nice job of modeling the
> >physics of driving. In either case you
> >can win races by essential
> >slamming other cars out of the way.
> Well, you can't in the Playstation version because you get penalised
> for bad driving.
--
Andrew Fielden.
UK.
> > > Is toca a purely arcade racer? Does it do any damage modeling whatsoever?
> > Is that what defines an arcade racer from a sim??
> That and many other things. In either case I figured out that it does no
> damage modeling whatsoever.
And dare I say that THIS is , by far, the most important aspect for
differentiating arcade vs. sims.
I would say that's pretty hard to do, as spins are rather easy in this game.