No. Indeed, it's worth stressing that my views are based on my impressions
of the demo.
Yes, and unless I'm very much mistaken there is no demo containing the "new"
code. I'm not about to shell out for the game in order to possibly have my
suspicions confirmed. Unless that video you posted is taken from a client
replay from someone having a 250ms ping to the server and using the 56K
bandwidth limit, I'm not taking anyone's word for ISI finally fixing the
multi.
One could make an impressive looking multi replay as far back as F1 2k1, as
only when conditions got a little difficult did problems make themselves
known. Since then it's been "we've nearly cracked it... it'll be fixed in
the next game".
There's a lot more broadband connections out there now and judgement is
bound to suffer from the "shiny new toy"-factor and the rosy spec promise of
a community game. I'm staying right here on this fence until I'm convinced
it's fixed.
Jan.
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