says...
> > >Small steering inputs don't work well, while larger
> > >inputs have you PIOing all over the road. Throttle and brake have no
> > >noticeable affect on steering response. The car is either at full grip or
> > >is sliding and spinning. This low-resolution traction model sets the tone
> > >for the other physics modeling in the game.
> > Maybe the little ***y, tall tires on those cars behave that way...
> My guess is that it should be the other way around, since wider and
> lower tires usually means more grip at the cost of more abrupt
> loss of traction.
> > > Throttle control is pointless -
> > >just floor it and go.
> > I have had a few cars with very low power...this is pretty much the way I
> > had to drive them, too.
> Well, some of the 1937 gp cars had 500-600 hp in less than 2000 lb's,
> so I doubt floor it and go was a good technique :-)
If you watch any of the films from that era, the cars look very
progressive in their on-limit behaviour, and seem to behave in almost
"slow motion" compared to watching modern cars. Unfortunately, none of
this feel seems to have been reproduced in SoS.
I wish the tires looked better as well, they were definitely more round-
shouldered and thinner in those days.
I'm very disappointed, I was looking forward to something like GPL, but
we've got something that will satisfy nobody.
- Michael