rec.autos.simulators

Driver beta demo cheats?

-~=Darek M=~

Driver beta demo cheats?

by -~=Darek M=~ » Wed, 01 Sep 1999 04:00:00

I remember seeing the cheats on a site that gave you
unlimited time, more cops, etc. Anyone still have the
cheats or the file that was to be edited to enable
the 'options'? If so, you can send it to

Thanx in advance for the file or a pointer to a site. The
demo sure rocked for me. Too bad I cant seem to be able to
use the wheel.

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Friendly Pysc

Driver beta demo cheats?

by Friendly Pysc » Wed, 01 Sep 1999 04:00:00

the file that are thinking of is the \scripts\missions\mission661.dms
near the beginning you can change your car type and farther down is the demo
timer.  Change EnablePlayerDamage to DisablePlayerDamage for invicibility.
You'll still see the damage but it won't stop your car.

hope this helps

the friendly pysco


> I remember seeing the cheats on a site that gave you
> unlimited time, more cops, etc. Anyone still have the
> cheats or the file that was to be edited to enable
> the 'options'? If so, you can send it to

> Thanx in advance for the file or a pointer to a site. The
> demo sure rocked for me. Too bad I cant seem to be able to
> use the wheel.

> * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network
*
> The fastest and easiest way to search and participate in Usenet - Free!

Zoll

Driver beta demo cheats?

by Zoll » Fri, 03 Sep 1999 04:00:00

-~=Darek M=~- schrieb in Nachricht

Ther are comfortable editors for the driver demo, go get one at
http://driver.telefragged.com/

Zolli

Wolfgang Prei

Driver beta demo cheats?

by Wolfgang Prei » Fri, 03 Sep 1999 04:00:00


>the file that are thinking of is the \scripts\missions\mission661.dms
>near the beginning you can change your car type and farther down is the demo
>timer.  Change EnablePlayerDamage to DisablePlayerDamage for invicibility.
>You'll still see the damage but it won't stop your car.

You can remove entries in that file by putting a leading "//" in front
of each line. So, changing the player damage line to:

//MaxPlayerDamage 24000 //( 0 -> 4096*6 is range )

works as well

If you comment out the lines:

//Countdown 6000 //demo timer
//StopTimer
and
//MissionEnd

the demo will run until you quit it. Another interesting line is:

PlayerCarType 7

You can use more than 10 different cars with different power and
handling characteristics. I leave car damage enabled, use five cops -

SetMaximumCops 5
Cops_on
Cop_Respawn 65000

and try to get to Dodge Island and back to the garage without wrecking
my car. Mucho fun for a five minute break from work. :)

--
Wolfgang Preiss   \ E-mail copies of replies to this posting are welcome.



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