> >Hi,
> >A friend and I race alot over the modem..we have an IROC car set that we
> >have been playing with the skill setting. For now we have power: 561-562,
> >traction: 561-562, drag: 150-160, agression: 561-562. We race at Taladega
> >and have the RELS set at 107. AI is set at 100%.
> >Does anyone know, or be able to point me in the direction of, just what the
> >various skill settings control. What I mean is, what do they do and what
> >are the inter-relations...seems I read that drag controls qualifing times.
> Traction seems to help cornering speeds while Power controls pure
> "grunt" and overall better times. Drag affects the amount of grip a
> car has and no doubt inter-relates to the other variables. A car with
> a low drag setting against a car with a high setting, with the other
> variables the same, should make the low-drag car go better at the high
> speed tracks.
> >Another question is...does the game need or look for a certain spread in
> >the various settings, would a 50 number spread produce better results than
> >a 10 number spread.
> It's tough to say. The way I took it was, that the min and max values
> *in proportion to each other* are more important than the spread.
> Although what I've worked on is getting better results, as in finishes
> and qualifying order, rather than the AI driving better on track.
> >I find using the N2HQ program makes changing settings a lot less of a
> >hassle, but it limits you to a so called 'legal limit' setting of 562.
> >Whats the deal on this.
> I'm not entirely sure myself, it may be to do with the file structure.
> I'm sure K. Dane Johnson (creator of 'HQ) will be able to help you
> with this information.
> Strangely though it can deal with settings greater than that. My
> project uses values between 200 and 740 and it still creates the
> settings files ok and doesn't complain. :)
> >Jim
> Be sure to visit my site if you want some decent Skill settings for
> the WC crew. :) I'm quite a way from "perfecting my craft" so to
> speak, but my test season looks quite like the current WC standings,
> and that's before the season began, and I've obviously made some
> important changes as things have unfolded this year.
> Thanks very much,
> Jon Guest
> Guildford, UK
> http://www.meganet.co.uk/~pegasus/nascar2/
Jon: Just a note!! Printed out you N2 W/Cup skill levels---great!!
Makes for some better racing. I loaded them "by hand" so it took a
while but after a "cold one or two" I really enjoyed the result.
Quest: Will you be updating them??
Steve