> 1. Dual axis can be fixed in Win9x with DXtweak.
Completely unnecessary. Also, I still haven't seen this work properly
with my MS wheel, althought I won't question others have gotten it to
work. I have the wheel on the second controller ID (ID 1) and for
some reason dxtweak seems to have issues with that. No it doesn't
make sense, but I swear if I input the correct values for my wheel I
start getting really odd things happening in F1 2001 (like being able
to turn the wheel with the accelerator pedal).
Anyway, whether it's fixable via a utility or not doesn't make it any
less ridiculous that they couldn't get this working correctly.
If not being able to lock up your brakes above 50-75km/h on grooved
tires with both wings set to minimum values and/or ripped off is
realistic, then I would like the brake technology F1 uses installed in
my car please. I'm not 100% up to speed on FIA rules but I was pretty
sure last time I checked that ABS systems were still illegal, and the
downforce generated by the body of the car is minimal thanks to FIA's
continual intervention. Factor in tires with less grip than they had
5 years ago and I really don't know how anyone can think that brakes
that don't lock up are a realistic phenomenon.
I think this is amplified somewhat because I need to get 50% travel on
the brake pedal before I get the slightest bit of braking power, but I
normally just mash the brakes all the way down until I get below
100km/H anyway.
Hm. 0% is unrealistic because it's just as easy to steer the car at
200km/H as it is at 10km/H. 100% seems like it was meant for joystick
or keyboard users. Is 50% true linearity? Has ISI explained this
setting anywhere and I'm just too daft to notice?
A single 0%-->100% linear slider would make so much more sense than a
series of confusing menus. Sure, they could have an 'advanced
controller' setup tab or something for people who like that sort of
thing, but there's nothing that annoys me more than controller setups
that are needlessly confusing. Except driving cars with magic brakes
on piddly flat point-and-squirt circuits.
Jason