rec.autos.simulators

WinXP + Voodoo 1 + Viper Racing...

Jussi 'Igor' Koukk

WinXP + Voodoo 1 + Viper Racing...

by Jussi 'Igor' Koukk » Tue, 07 May 2002 18:48:45

Any chance to get this combo to work? Viper Racing says that it doesn't
detect any 3D accelerator. GPL (Glide) and Quake2 (OpenGL) work fine.

TIA,
--
- Igor -

Dave Pollatse

WinXP + Voodoo 1 + Viper Racing...

by Dave Pollatse » Thu, 16 May 2002 22:16:14

Unfortunately, Microsoft has chosen to remove support for "secondary
adapters" such as the Voodoo1 from DirectX.  Although surely a TNT2 or
something could be had for five dollars these days?




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