I had ( possibly incorrectly ) assumed that F1GP could run
faster than 25 fps anyway... You're only allowed to specify
up to 25 fps in the settings because it is reckoned that
humans wouldn't be able to detect anything smoother than
this. However, I am pretty sure that in order to ensure real
time running of the game, the easiest thing for the programmer
to do would be to let it run at as many fps as possible if
25 is selected. Also, I imagine that the 'Processor Occupancy'
rating would merely be: fps selected / actual fps.
What do you think?
Fraser