the fan audible? I get a rather heavy performance hit in some games using
this controller with framerates dropping to almost unplayable levels.
/CGA
/CGA
About frameratehits. The only game I really have trouble with is Sportcar GT.
What kind of processor and 3D card are you using ?
--
Olav K. Malmin
remove spam when replying
>> Is there anyway of knowing if built-in proccessor and fan are working? Is
>> the fan audible? I get a rather heavy performance hit in some games using
>> this controller with framerates dropping to almost unplayable levels.
>There are no fan in it, at least not audible one. I think the rotations of the
>wheel make an airstream into it or something.
>About frameratehits. The only game I really have trouble with is Sportcar GT.
>What kind of processor and 3D card are you using ?
>/CGA
--
Olav K. Malmin
remove spam when replying
I have a ms wheel and I get virtually no fps loss! I have a v2 sli
> >There is a prosessor, I don't remember how big, but there is one in every
> >FF device. How else would it be able to know what to do based on some midi-
> >signals ?
Or does the difference at all depend on driver program(s)?
Arto
Lame it is in SCGT , but no hints of high load have I seen... works very
fluently in (just only) P350 and V2.
Arto
Perhaps SCGT is a curbs FF-simulation... :) Those are not at all lame...
Jason.
> "air-cooled force feedback motor"
> ---
> Antti Markus Peteri
> 15 miles. your dim light shines from so far away
> - Soul Asylum, Promises Broken
I suppose people tend to get the impression that there's some kind of fan
because of the manufacturer's description:
"air-cooled force feedback motor"
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Antti Markus Peteri
15 miles. your dim light shines from so far away
- Soul Asylum, Promises Broken
Well, in most games you'd have to be psychic to notice any difference,
but as someone pointed out, SCGT's not one of them. IIRC there's a drop
in framerate about the same magnitude as you'd get by enabling the
dreaded framed rear view mirror. There's something inherently lame or
should I say mysterious about SCGT's FF implementation: high load with
little feedback. So at least in SCGT's case one would appear to be better
off by picking at the game itself rather than the FF wheels.
---
Antti Markus Peteri
15 miles. your dim light shines from so far away
- Soul Asylum, Promises Broken
Yes, you're referring to the Zapr... Magruder file. I guess the
"slowness" must be visible on some configurations, I really couldn't
tell. Me & my friend next door get the constant 36 fps in GPL (start &
other pile-ups excluded) on a Cel450 system regardless of whether it is
the MSFF or the Logitech we're using, so it must be a ***!
The Cubans did it!
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Antti Markus Peteri
15 miles. your dim light shines from so far away
- Soul Asylum, Promises Broken