I think the real reason is that many stages are very long--too long for the
simulator to handle from a technical perspective and too long for the user
to handle from a patience perspective (at least in the opinion of the
marketing departments)--and one single WRC event has about the same length
of track as a typical rally game simulates for the whole season. Ask Codies
how much they would have to pay for the track licensing (which they
obviously don't) vs. the car manufacturers vs. the drivers vs. Colin
himself. Although Colin may actually need that money now...
Marc
> The idea has been pondered about in every company that has done, does or
> will do rally games :)
> The reason nobody has included all the realworld WRC races into a
commercial
> game yet is money. Realworld rallystages are under registered bodies who
> organize the races and own the relevant stuff, and the licenses usually
> won't come cheap. I've seen some numbers with dollar signs in front of
them
> for some famous WRC races, and even when not including the license fees
for
> the real cars, licensing costs are quite .. well, "spectacular" comes
close
> as a superlative!
> Basically, if the added benefit to the game costs more money than it
> generates with estimated additional sales, it's very, very unlikely to
> happen. That's the basics of every business, really.
> As for uncommercial mods etc - I honestly don't know what would happen. It
> depends on the company or organization who owns the rights. For example, I
> know several Star Trek mods to existing scifi games had to be pulled off
> development after the mod groups began receiving very dryly worded emails
> from Paramount's lawyers.
> All that said, I'd love to see a rally game with realworld stages too.
> -Ilari
> > For any of you who have seen the awesomely impressive "virtual
spectator"
> > computer generated world rally stages--isn't that data (all the stage
> > layouts and scenery) just begging to be included in a sim.????? I mean
> the
> > hardest part by far of doing a proper WRC sim would be the tracks--and
> they
> > are already done!! Take the physics from LFS and boom, you've got a top
> > notch WRC sim on the shelf in short order! Am I crazy?
> > Marc
> > --
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> > Marc Collins
> > Your mouse has moved. Windows must be restarted for the change
> > to take effect. Reboot now?
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