rec.autos.simulators

Sony Playstation Formula 1 Games

Eldre

Sony Playstation Formula 1 Games

by Eldre » Sun, 08 Dec 2002 08:55:10


writes:

You don't get that with F1 2002?

Eldred
--
Homepage - http://www.racesimcentral.net/~epickett
GPLRank:+6.19
N2002 Rank:+18.91

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
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Me

Sony Playstation Formula 1 Games

by Me » Sun, 08 Dec 2002 11:02:29

Don't take it wrong, but no sim is like driving anything for real. It is and
always will remain a game.

GPL, is almost undrivable. One has to baby the thing at every point or face
spinning out. It drives like being on ice at all times at all speeds.

I think that those that have the time, machine and equipment to invest into
it love it the most as it takes all the above to really get the most out of
it. Where as with the F1 2002, one can turn it on and enjoyably use the game
for FUN!

None of these games will actually ever make us a real race driver, until
they can put us in an oven that spins inside a close dryer for orientation
and heat change, sitting in a comfortable chair will never be more than a
recreational thing, so might as well enjoy it.



Jan Verschuere

Sony Playstation Formula 1 Games

by Jan Verschuere » Sun, 08 Dec 2002 23:59:58

Don't use that word, Super Mario Karts is a game... this newsgroup is
dedicated to racing simulations. There is a marked distinction. A game is
it's own universe, a simulation draws parallels to a real life situation, so
experiences in either are applicable to the other.

However, this does not mean that the physical sensations are not entirely
different if not opposite. The point is, through some inherent properties of
the way our brain perceives its environment (be it real or simulated) and as
long as a certain sensation in the virtual world predictably corresponds to
a certain behavior or attitude of the simulated vehicle, the 2D
representation of 3D virtual reality plus sound and force feedback cues can
be perceived as coherent and therefore pre-emptable to the simracer. In
other words, the simracer is transported into the virtual reality. He is
"there", driving the car. Only the very best examples of the simracing genre
acchieve this goal of total immersion for the player/driver, which sets them
apart from racing "games".

Seeing as there are a couple thousand people who regurlary enjoy the game
and several hundreds push themselves (and the cars in the game) to the limit
in online races every week, I think this is largely due to you
overestimating your skill level at racing simulations rather than a
particular structural fault in GPL. Although surpassed by a couple of
simulations since, the entry level simracer will find it hard to fault GPL
on the handling front (not being able to handle the cars doesn't count <g>).

In the VRL (Vlaamse Racing League), there's a guy who owns a computer and a
wheel/pedal combo since mid October and is already outpacing me, an 8-year
simracing veteran with 4 years of GPL experience. Ok, he's very talented and
practises at least half an hour a day, but still it proves that with all the
GPL resources around it's not *that* hard a game to pick up. Perhaps if one
has a lot of arcade habits to shake it gets a bit harder, but still one
should be used to handle vehicles moving at speed.

Every trade has its tools, there's no way around that. Although, in general,
the tools are bought to fully enjoy the simulation, not the other way
around.

If you only play games for fun, why do you read this forum? -It's a fallacy
to think simracers like games like GPL because they are hard and "we" feel
special because we can operate them and you can't. We do this because we
enjoy playing this game "our" way.

If simulation is not usefull and valid, how come the army, aviation sector,
racing teams, etc... make extensive use of it? Several successfull simracers
who could afford to do so have gone on to race for real, so what is your
point exactly?

I'll have a guess: "this is gonna take me too long to learn, so why should I
even try?".

Jan./ Kids nowadays... no backbone. ;-))
=---

Me

Sony Playstation Formula 1 Games

by Me » Tue, 10 Dec 2002 10:07:20

Wow, can you sound condescending?


Jan Verschuere

Sony Playstation Formula 1 Games

by Jan Verschuere » Tue, 10 Dec 2002 10:18:10

Yes, I can. <g>

Jan.
=---

Eldre

Sony Playstation Formula 1 Games

by Eldre » Thu, 12 Dec 2002 13:19:30


writes:

Never said it was...

As I said, you don't get that with F1 2002?  I did, which it why I don't play
it anymore.

Obviously you're better at driving a modern F1 car than *I* am...<g>

Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:+6.19
N2002 Rank:+18.91

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.


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