Hey Terje,
Believe me, one of our main priorities going forward is a completely
new, better, even more realistic physics engine. We are hard at work on
this now. You won't be disappointed :).
Adam
Papyrus
Hey Terje,
Believe me, one of our main priorities going forward is a completely
new, better, even more realistic physics engine. We are hard at work on
this now. You won't be disappointed :).
Adam
Papyrus
For my two cents worth, I just want to echo a couple of things (nothing
like being beaten to death, eh?)
The radio spotter is EXCELLENT! That alone, once it is tweaked a bit,
will be a big help in immersing sim drivers in the race. Also, helps in
traffic a great deal to know when you're clear (you can't always tell in
the old mirrors).
The frame rate seems a little better than in Nas1, but I'm hoping it will
be a whole lot better with a Rendition graphics card - which I plan to buy
in conjunction w/ NCR2.
I agree with others that I had hoped for a slightly improved engine sound
- but the thing I would have really liked to hear is a difference in the
tire squeal when scrubbing in the turns and when spinning. The ungodly
screech of a car sideways at 120 mph is not to be forgotten. It does seem
that the sound effects of hitting stuff has been improved, so I would have
hoped that others would have as well.
Anyway, for a demo, I think it looks and runs really well. Can't wait til
the full version comes out.
Chris
Ill tell ya what I think this game is incredible just off the demo with
limited features..Think about it where you ever going to get a game where
someone tells you that a car is low or high.. i think its great. as far
as the grahics great job. this biggest detail i noticed was the
grandstands are true to life. the glen is all in the correct color and
the backstreach grandstands at atlanta look great..
: Hey Terje,
: Believe me, one of our main priorities going forward is a completely
: new, better, even more realistic physics engine. We are hard at work on
: this now. You won't be disappointed :).
Adam, this is good news! Now, without naming a product or type of
sim... Will we see this new physics engine first in a non-NASCAR sim?
Just trying to get a hint of things to come ;-)
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
[some snipping]
: Finally I noticed that the number of revs shown when in outside
: view(F10) does not correspond to the revs reported on the
: tac-o-meter when inside the car(the in-car revs are a thousand
: revs higher). Which is wrong?
I would hazard to guess that it is the inside revs that are off by
1,000. Try over-revving until you blow the engine.
--
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=