I agree - SODA looked like it was going to be something investing some time in when I
first got it - but it just ran so badly on my P166 + millennium card. Anyway, without
my whinge, my point is where do you draw the line between accessibility and playability
- i.e. developing a sim that not only plays well but tat can be played but the majority
of computer owners.
My two cents
> > Finally got some track time on SODA. About an hour with the Loopover
> >Jump track. Really SUCKED bad at first but after that hour I had
> >whittled about a minute off my 5 lap time. There is a World Record
> >function on the main START menu for Soda and I used that to compare my
> >time with others. HEY! I'm Ranked 29th in da World on THAT track with
> >2 wheel drive trucks and I still have about 150 hp to play with...Take
> >that you other billions and billions of people on this planet...Hey Soda
> >can be fun folks.
> >dave henrie
> You hit it right on the head Dave, SODA is all about ...PRACTICE, (a fast
> machine helps too) those that practice and don't quit after 5 minutes
> crying,"It's too hard" or "the controls suck" find a pretty fun little game
> and quite worthy of the HD space it takes up.
> Bob
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