my only suggestion to that, was with a joystick (last one I had looked like
the sticks on a remote control airplane controller, so...) would be that you
could find that by moving only a slight amount (inch or less) compared to me
moving my wheel several inches, might be why I as well as many, didn't
figure it out like the "aliens" did. Uh, that and the fact that when I
drove really really fast in real life (compared to highway speeds of course)
I was doing so in a muscle car, drag racing, not doing road racing. so to
me, what I was referring to yet about the finding the "exploit" was the
seemingly (now) ability to drive GPL and such "full lock" and get that
"under steer" into hard turns where as if you did that at say even a
training grounds in real life, you would burn tires off, but not in GPL.
that is all. BTW, I'm not fast especially in GPL. so my point aint worth
that much on here anywho. ;P I've raced a few evenings, way way back with
Uwe, more with Remco (I believe in GPL Vrock & early Winvrock days) & if he
recalls me, he'll attest that I was just a hazard they had to get around
within 10% of the race's length. I mean I could qualify well sometimes, but
usually, especially if for *any* reason they were around me, & within about
5 laps into a 30 lapper; I would make a critical mistake and be spreading
shredded parts across the lanes of traffic, (groan).
> says...
>> reason for that was actually explained on RAS years ago IIRC... It was
>> those guys figured out, and exploiting the "problem" in the game code,
>> where
>> you could actually corner (in GPL especially) at full lock 100% (ok I
>> exaggerate it what was the max tire turning degrees anywho?), where in
>> real
>> life this would butcher the tires every time, plus wheel hop and stuff.
> Why would this be tied to using only a joystick, though? Sounds like,
> if the exploit's there then it's there for all to make use of, whether
> using a joystick, wheel or whatever.
> Why would it be easier for joystick users to exploit?
> I used to use only a joystick with GPL when I first began, and became
> fairly quick with it. I wasn't deliberately trying to 'exploit' the
> game physics in any way, I just found I could just drive fast. When I
> swapped to a wheel and pedals I just couldn't match my proficiency with
> the joystick. Now, I can't saying I was trying to drive in any
> obviously different way to how I used to drive using a joystick, I would
> just say that my reflexes were quicker and I could react much faster to
> what was going on in front of me, because all I had to concentrate on
> were 'micro' adjustments with my one arm, instead of having to think of
> all 4 appendages at once.
> Just my take on things.
>> >> It's bizzarre, but I have a wheel and pedals but seem to consistently
>> >> post
>> >> faster laptimes using my microsoft force feedback joystick! Very
>> >> wierd. I
>> >> guess I feel like I have more direct control of the car with the
>> >> joystick
>> >> and it seems to work well for me with GPL and GTR2.
>> > Some of the fastest times of GPLRank in its early days were from
>> > joystick drivers: I seem to recall Achim Trensz and / or Wolfgang
>> > Woeger
>> > using a pedal joystick combo, don't know if he still does today.
>> > Cheers, uwe
>> > --
>> > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
> --
> Pete Ives
> Remove All_stRESS before sending me an email