I've been thinking about modelling a track based in my home town for a
long time, and I think it would be a very challenging street circuit
which is also fun to drive.
My question is: if you'd start with track modelling from scratch,
would you model for
- gpl
- n200x
- f1c
- racer?
Are there any tools available that help with the
task of placing objects, texturing, curbing, camber, circuit design? A
while ago I found a blender tutorial for track making, and the one
great thing about blender is that it's available for linux (my work
environment), so I'd be happy to hear about any other tools that
either are available for Linux natively or run in WINE so I could use
them.
Thanks in advance & looking forward to hearing from you,
uwe
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mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox)
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