Well, the tracks still suck, and the graphics could be better altho
they're vastly improved (I'm not seeing the typical washed
out/flickery texture action from previous ISI sims).
The physics and AI make up for it, as I'm sure the multiplayer does
(if I could just find someone willing to host). The cars feel GREAT
now, lots of weight transfer and a backend that seems to want to come
around no matter how tight you set the car. I tried running with 10
less front wing just to see if the aero model had any traces of F12k2
and I was still looping it in high speed bends if I tried to run my
old lines. Hats off to ISI and Arnao for this one.
Jason