Does the software renderer provide rain effects (changing sky textures,
rooster tails [spray], track reflections and a drying line)? I ask because
my notebook uses a S3 Savage 3D chip. GPL and NFS:PU run quite well (36fps
in GPL at 1024x768, all details) but games on the Savage mobile are all
really driver dependent and I see that the Savage chips aren't listed in the
readme as "officially supported" for D3D.
If GP3 still has the excellent keyboard support of the previous games, then
this could become my ultimate train-ride diversion. Weaving madly in a BRM
is okay for giggles, but I have to save the racing for home with an analog
controller. Keyboard playing on GP2, on the other hand, while not as
brilliant as with a wheel was always still immensely enjoyable.
Curious
Stephen