> >It seems to me that Papyrus has revolutionized
> >the multiplayer genre by making it possible for
> >32(?) persons to play against each other in a
> >"frame rate game" by the dial of a number.
> >When will actual sound digital multiplayer racing
> >series with sponsors, audience, teams with paid
> >drivers, etc. enter the Internet? Five years?
> Forget the internet!!!!! It's way too slow for
> good multiplayer racing. Even now you have cars
> pop out of nowhere, and cars disappearing. It'll
> be worse over the net.
> (well, unless you can afford a T1 connection)
Internet as we know it, is too slow. In five years, maybe more,
it may have all been changed. But most likely it is
even more congested. But it will change one day.
Internet, or more likely - a dedicated world wide net, will
be used for connecting into a virtual world not dissimilar
to the real world where all kind of things take place,
from racing to physics seminars. You will be able
to attend/participate "in person".
The whole world is your market. Geographics will cease to
matter. Multi-national companies become centralized.
Everything that exist in the real world will exist in
the virtual world but the costs will be minute in comparison.
Bottom line:
There are too much money to be earned. It will happen.
--
--- Terje Wold Johansen
--- http://www.ifi.uio.no/~terjjo/
--- "I am your inferior superior." O.W.