Compucentre the other day and decided to give it a try. Normally I wouldn't
buy a sim without reading a couple of posts/reviews first, but I went for it
anyway. Definitely a waste of money - although it has both arcade and sim
modes, it's still really just an arcade game.
Review (running 3Dfx version on a Pentium II 266 with 64MB, Win98, DX6,
Diamond Monster 3D II 8MB, Diamond Monster Sound M80)
Configuration:
- the worst menu layout I've seen in sims, makes the menu in F1RS seem very
ergonomic in comparison
Controls:
- steering ratio is excessively reduced with speed - at full speed, I can
turn the wheel from end to end and not really affect my direction - this
cannot be adjusted
- I can brake from full speed to a stop in ~50 meters just by letting go of
the gas
- as a result of the above, hairpins are taken by reducing throttle (not
completely), staying off the brakes, and not applying any more steering
input with decreasing radius
Car Setups:
- geared way to high and lucky if I get up to 4th gear on most straights,
usually stay in 1st / 2nd gear - this cannot be adjusted
- only suspension adjustment is 0-100% stiffness
- front and rear wings can be adjusted from 0-100%, but it appears that the
wings have no effect on oversteer/understeer - car is always mildly
0%
Physics:
- cannot get the rear end to step out when applying full throttle from a
stand still - only when applying throttle on grass / sand will the rear end
come around
- rain does not appear to have any effect on traction
- collisions are arcade like in sim mode
AI:
- opponents bunch up and come to a complete stop in the 1st couple corners
of most tracks
Sound:
- engine sound is horrendous, very tinny and there is no sound below a
certain RPM - i.e., loose RPMs in 2nd gear, and there's no engine sound
until quite high the thee RPM range
- hitting walls (i.e., at Monaco) results in a sound that's similar to a
punch from the 60's Batman TV show
Graphics:
- no mirrors in***pit view
- no***pit instruments and in sim mode, there's no RPM indication - just
speed and gear in the top corners of the screen
- wet weather races appear to be the same view as in the dry, with the
brightness turned way down (like looking at the screen with dark sunglasses
- water / sand spray appears on top of all other graphics (at Monaco, you
can see water spray through buildings and other scenery
- can see parts of other cars inside***pit when colliding
- other cars appear to be 'flattened' when viewed from***pit view
- very few turn markers (300, 200, 100m sign boards) on most circuits
- only innovation are brake discs which glow under braking
Tracks:
- many corners corners have much less radii compared to GP2/F1RS
- nice (although probably not realistic) elevation changes
Summary:
- my (2 cent) ranking of auto sims: GPL demo, F1RS, GP2, Nascar 2, ICR2,
MTM2 (I know, not a real sim, but still fun), CPR, N1, ICR1, SODA, ...
F1CE. Haven't been able to find TOCA here in Canada yet.
- I'll be giving this one to my nephew
Norm