I agree, Obiwan.
Gpl or any Driving Sim in True 3d would be cool.
I have a set of Stereoscopic Eyescream 3d Glasses and they work ok but
They are kind of buggy in GPL though, I get a lot of ghosting plus they
are not very immersive. 3d Headset's such as the VFX-1 or the new VFX3d
( http://www.racesimcentral.net/) would be interesting to use in GPL. The VFX3d
HMD should work in GPL but there won't be any head tracking as gpl
wasn't programmed for it but you should still see in 3D.
Add a VFX3d Headset and an force feedback Motion Platform (which plugs
into the serial port) http://www.***mind.de/***space/ ,FF wheel and
a A3D Surround sound system with a 6 speaker setup and you could have
yourself a cool setup.
The Prices of HMD's have to come down before it will be accepted by the
general public. $2000 for a HMD is too much for the average buyer. Maybe
in a few more years. I wish they would lower the price to $500, they
would sell A LOT more of them and probably make more money in the long
run. The Technology in today's HMD'S are still in their infancy as well,
it can only get better. When they get Concave Lcd's with good
resolutions and colour then I think I will sell my Monitor and buy one.
It won't be long until Heavy Monitor's will be a thing of the past.
Either it will be HMD's and/or some kind of affordable Projection Device
which could project a 20" or even a 60" image in the light or Dark. I
also read something on holographic Technology which sounds really cool
but that's still many, many years away.
But yes, it would be cool to race gpl in a True 3D Environment. :)
Star Wars Technology is getting closer, Obiwan. ;)
> Remeber the VFX-1 VR helmet for the PC, from Forte?
> As all the other VR-gear it wasn't a that big success,but
> in the aftermarket a lot of game companies developed patches
> in order to make their games with it,so now there is a rather
> large collection of nice games and even sims that support it,
> such as Eurofighter2000 and SU-27 Flanker.
> However,advanced flight simulators have one feature
> that makes it very unpractical to use VR-helmets
> together with them,and that is that they require a lot of button
> pushing/moving of hands,but when your head is enclosed in a
> non-transparent VR-helmet it is very difficult to find your way
> to the right spot with your fingers.
> Racing simulators,OTOH, require a very limited amount
> of button pushing,which would make them fit nicely
> with a helmet.......Now,imagine GPL with a VR-helmet..........<drool>
> Site for Forte Technologies and VFX-1 helmet:
> http://www.racesimcentral.net/
> --
> Robert S?derberg
> If replying by mail,remove the word INGENSPAM from the adress.