rec.autos.simulators

Nascar2: Importing PCX files

Chuck Monarc

Nascar2: Importing PCX files

by Chuck Monarc » Wed, 18 Dec 1996 04:00:00

Has anyone figured out how to import PCX files in Nascar2. Or convert
nascar PCX files to NASCAR2's format.

Thanks

Chuck

Brian Fo

Nascar2: Importing PCX files

by Brian Fo » Wed, 18 Dec 1996 04:00:00

To import cars in nascar 2, I would first go to Racing Headquarters and
download the file pkassist.zip for Paint Sho Pro, their palette seems to
work the best.  From there just follow the instructions in a post I made
last week, which I will attach to this message.

Nascar cars can't be directly converted to nascar2, but you can cut and
paste parts to the new cars.

Message posted 12/10/96 to rec.autos.simulators

Several people have mentioned a workaround for the palette problems with
nascar2, and after messing with it for a while I finally figured it out
myself.  So here is my attempt to explain how to import graphics from
Nascar1 or from .gif or ..jpg files using Paint Shop Pro or any other basic
paint program (Adobe Photoshop seems to be the only program that works
fairly well with Nascar2, unfortunately I don't have the $100 to pay for
it).  This method may not import all the colors just as you see them in
your paint program, but you won't get the "corrupted palette" error.

So you have a Nascar 2 car template or otherwise that you want to import a
graphic onto.  First, export this car.  This will put the .pcx file of that
car into your c:\sierra\nascar2 directory.  Copy this car to a different
directory (I would recommend creating the directory
c:\sierra\nascar2\extra) so that you have two copies of the car that you
are working on in seperate directories.  Now you can start painting:

1.  Open the Nascar1 car or the graphic file you would like to import.
2.  Open the copied N2 car from your "nascar2\extra" directory.  (If you
haven't done so already, save the palette from the freshly exported nascar
2 car as ncr2.pal, this can be done under the "colors" menu in PSP)
3.  Increase the color depth on both of these images to 16 million colors.
4.  Cut the image from the car or file that you want, and paste it onto the
Nascar2 car.  (If you need to rotate it before pasting it on your car,
paste it as a new image, increase color depth to 16 mil, rotate it, then
copy it again.)
5.  With the Nascar 2 car selected, load the ncr2.pal palette.  This will
reduce the colors to the way they originally were, but it corrupts the
palette.
6.  Now open the original nascar 2 car from your sierra\nascar2 directory.
7.  Copy the graphic from the extra n2 car to the original n2 car.  (Don't
change any colors here)
8.  Finally save the original N2 car and import it into Nascar 2.

When I tried this, some of the grays (greys?) didn't come through, so those
areas were white, but it was better than nothing.  This may sound like a
long process, but it's not that bad.

For those of you who don't have Paint Shop Pro, it can be downloaded at
http://www.jasc.com.

David Spark

Nascar2: Importing PCX files

by David Spark » Thu, 19 Dec 1996 04:00:00


>Has anyone figured out how to import PCX files in Nascar2. Or convert
>nascar PCX files to NASCAR2's format.

You'll find some tips on how to do this at Chris Frederick's site, and I've
also got some hints at the Late Night website:

  http://www.sequoia-dev.com/Hawaii/Features/paintcars.html

Dave (davids) Sparks
Late Night League
http://www.sequoia-dev.com/Hawaii/latenite.html

Michael Peters

Nascar2: Importing PCX files

by Michael Peters » Fri, 20 Dec 1996 04:00:00



Paint a car, name it for the driver you want to replace (Don't know the
name? Export one out...) View the driver in the game, and import it.

I haven't even tried to get them to coonvert, because N2's paintkit is
much better...puts my old cars to shame.

--

http://www.netins.net/showcase/mpete/nascar.html

Nascar2 cars..N2 blank templates..Nascar news..N1 cars..and more...
Stop on by, what can it hurt?


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