rec.autos.simulators

ICR2 = No Big Deal...

Dave Henr

ICR2 = No Big Deal...

by Dave Henr » Sun, 26 Nov 1995 04:00:00

   > >If you are having problems with the SVGA speed, make sure that you tried

   > >choosing in the setup to install the univbe.drv it makes a big
difference.  
   > >  
   > >I was so surprised with the improvement that I went and FTP'ed the full
   > >UNIVBE51 product to see if it would do the same for Nascar. No it didn't
   > >improve it much and the FTP'ed univbe51 version was actually slower with
   > >ICR2.0 than the univbe.drv that papyrus includes with the demo, so maybe
   > >they really tweaked out the SVGA modes in their version, but whatever
   > >papyrus did, it is the fastest SVGA performance on my system of any game
I
   > >have seen so far.
   >
   > Could someone please explain just what UNIVBE is?  (I do understand that
   > it's got something to do with a fast video driver.)  What's UNIVB51?
   > Does this stuff require a particular type of hardware?  It seems
critically
   > important to those of us who are, uh, "hardware-challenged" :-)
   >
   > Brian Wong                              Systems Engineering Group (Servers)

   >
       Hey Brian, good question.  I have no idea what Univibe is execpt
that is included with the ICR2 demo and it works.  I'm guessing it's a
universal driver implemented for speed.  It works with your video card.
Not all cards are supported but my old S3 803(?) was.  I tried with ICR2
demo and it did improve the graphic performance.  (i'm guessing 15 to 25%)
       Still couldn't go full graphics but got the stands and cars and
track paint,(not texture) with fairly good smoothness.  I think I reduced
the field to 26 cars so next I'll start adding cars to see how much
difference they make.
Dave Henrie

 * JABBER v1.1 * "I shall eat your heart and Spit it out Terran!"--WC]I[
--
| Fidonet:  Dave Henrie 1:346/25

| Fido -> Internet/Usenet via Net 346 Services

Dave Henr

ICR2 = No Big Deal...

by Dave Henr » Sun, 26 Nov 1995 04:00:00

   > >    
   > I have tried the demo on my Pentium 90 2MB Diamond Stealth (DRAM) and  
   > 8 MB RAM.   In NASCAR I have to turn off most of the graphics - grass,  
   > asphalt, wall texture, horizon, grandstand detail and crowd.   The
   > IndyCar Demo had all these on - including grass and asphalt and it
   > just flowed.   Have Papyrus 'cleaned up' the program to make it more
   > efficient?   I did not count the number of cars.   Could this be the
   > answer?
   >
   > It took me 2.5 hours to download the demo (14.4 kbs) but it was well
   > worth it.   I have the money...get the game in the shops...please.
   >
   > Cheers,
   >
   > Craig
   >
       If your dloading with a bbs and zmodem, at 14.4 it should only
take about 70-75 minutes if you have the v42.biz fully configured.
Dave Henrie(ps I have no clue what the transfer rate of FTP is so the net
dloads may be waaaay differnt.  In fact I had so much trouble with
Netscape's downloading I have almost dropped the net entirely.
Dave Henrie

 * JABBER v1.1 * "Die!  You Furless Freak!"--WC]I[
--
| Fidonet:  Dave Henrie 1:346/25

| Fido -> Internet/Usenet via Net 346 Services


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.