Sorry for the delay, but here is the FAQ as it currently stands.
MICROPROSE F1GP/World Circuit - FAQ
VERSION 1.01
COMPILED BY Gordon Bell (g...@dcs.ed.ac.uk)
LAST UPDATED - 1st March 1994
Introduction
============
This is the FAQ for Microprosess Grand Prix racing simulator known as either
"Formula One Grand Prix" or "World Circuit". I have only played the PC version
of the game, so this FAQ will be about this version, but most of the details
will apply to the Amiga/ST versions too. This document will be posted
regularly and on request to the group Rec.Autos.Simulators on the Internet.
Contributions are encouraged and feel free to point out flaws and add new
information as you receive it. Any information that is particular to the PC
version will be marked with two asterixs (**) to help cut down on confusion.
1 What is F1GP?
===============
F1GP is Microproses' first attempt at a car racing simulator and is
based around the high-speed world of Formula One races. You take the place
of a driver and compete at all 16 races in the 1991 series, with results
counting towards both the drivers and constructors championships. The game
features practice and qualifying at all events and you are pitted against
33 other drivers. It is one of the few proper racing simulators to use
polygon based graphics, Indy 500, being the only other major one at the time
of its release.
** Possibly Mario Andrettis used polygons???? **
1.1 What system does it require?
--------------------------------
According to Microprose the game runs on a 286 or higher with at least
1mb of RAM. Of this you require 600k base memory. The game should be installed
on Hard Disc, and it takes up 6mb with all animations, 3.2mb without intro
animations, and 2mb without any animations. This CAN be cut down further if
you delete a few of the .DAT files! (I have managed to get the game onto 1 360k
disk, although with only one course). The only other requirement for the game
is a VGA/MCGA graphics card. Mouse and joystick are both optional.
The Atari ST version comes on 4 double density disks, and the first can be
skipped on start up.
** Could someone mail the Amiga and ST details and I will include them **
1.2 ** What sort of performance can I expect?
-----------------------------------------
Here is a rough table of machine against performance, the
Machine Memory Detail Process Speed
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
486dx266 8mb 4d T 70% 25fps
486dx266 4mb 4d T 60% 25fps
486sx33 4mb 4d NT 66% 25fps
486sx25 4mb 4d NT 100% 25fps (A DELL machine)
486sx25 2mb 4d NT 100% 21fps
386dx40 4mb 4d NT 100% 20fps
386dx40 2mb 4d NT 100% 20fps
The details level is shown by the amount of detail around the track,
1d being the lowest level and 4d the highest, the other detail option is the
track shading, this is shown by T (track shading on), NT (no track shading).
The process column show the average processor occupancy as you go around ANY
track. This is just a rough estimate, but really shouldn't go above 100% very
much. The final column show the speed in Frames Per Second that this set-up
allows.
Curiousley, there seems a slight variation between different machines, even if
they are the same speed, suggesting that graphics card performance MAY have
something to do with it. The only other possibilty is processor cache and
external cache, since these are not listed in the table.
The general consensous seem to be that people would rather have it running
smoother, but with less detail, this shows one of the main advantages of F1GP
over Indycar, in that it runs quickly on a slow machine and smooth graphics
are possible quite easily.
** Does the performance vary on an ST or Amiga? Mail me if it does **
1.3 What versions are available
-------------------------------
The game was first released on the Amiga and ST with the PC version
following around a year later. The Amiga and ST versions can both be run of
disk and do not need Hard Drive installation.
As far as I know there are two version of the game for the PC, F1GP on
floppies, which is supplied on 4 high density disks with optional upgrade
disks, and F1GP on CD, which is EXACTLY the same game but on a silver disk.
Do not buy this unless you don't have a floppy drive, since it costs more and
has NO extra features. Quite what Microprose is playing at is unknown, but
the CD version represents BAD value for your money.
2 ** What support programs are available?
=========================================
Like most modern games there have been many support products released,
mostly into shareware or PD. These are available from most FTP sites and
should appear in the Racing Simulators FTP site soon. (This is listed at the
end of this file.) It appears that NO add-on utilities are available for the
Amiga or ST versions, though quite why this is the situation is a mystery to me!
2.1 ** The update disks, 1.04 and 1.05
--------------------------------------
These two update disks were supplied by Microprose, with the first
being sent out by the company. They were supposed to add the facility for
modem play, plus a few other features. 1.05 is the most recent update, and
both are compressed to 1mb and 1.05 is available via most FTP sites.
** What other features were added with the updates????? **
2.2 ** The editors
------------------
At least one editor exists in several versions. The first allows you
to change the relative performances of the cars and the colours of the cars.
The second has only been released recently and allows the changing of crew and
helmet colours.
** Would the authors please supply a small advert and description for this **
** Also the requirements for each program as I cannot run the second **
A MS-Windows compatible editor has recently been placed on several FTP sights
and this one offers the opportunity to
** Any ideas, I don't have time to download it! **
2.3 ** Other editor programs
----------------------------
There are rumoured to be a handful of other programs which provide
features (cheats?) like extra sticks tyres that last the whole race and
programs that allow odd combinations of wings etc. I have not seen any of
these programs, so I cannot tell you where they are available.
2.4 ** Cracks and Password Removers
-----------------------------------
As far as I know there are two cracks available both of which change
the password at the start to a single word, in one case it is "Monza" and in
the other "cars". Apparently there is another crack which runs as a TSR and
enters whatever word the computer requests. There are a few other programs
which change the password and these can also be found in most FTP sites.
Please dont use these cracks to help you piracy attempts, if you like that game
but it, it is starting to appear in the bargain bins now and doesn't cost as
much, and the manual really does help!
** Are these cracks version specific? **
3 Where can I compete against other people?
===========================================
There are currently three championships running, a general one that
anyone can take part in, and a more specific one that you have to register
for, there is also an Amiga championship that has just started.
Amiga Chmpionship - Contact James Smith (jam...@inmos.co.uk)
** Could the reps for each championship provide me with a description? **
4 Q+A
=====
4.1 Why doesn't the modem play work?
------------------------------------
If you own the Amiga or Atari ST version then you are out of luck since
the modem support never appeared on either of these versions, the PC game is the
only game with the support.
There is no modem support on the first version (1.01) but this was
added on the updates 1.04 and 1.05, the link option needs two quite fast
machine to work well, on 386sx it is almost unplayable, and the slowest machine
dictates the speed of the other machines.
4.2 Which GP does it default to around the world?!
--------------------------------------------------
Well, on the UK version it selects Silverstone as the default GP, in
France it chooses Magny-Cour, and in Germany it chooses Hockenheim, so it looks
like it depends on what country you live in!
** What about World Circuit etc? **
4.3 What is the best controller method.
---------------------------------------
** I will leave this open to debate on the Net **
Recently a new product has been launched in the United States, this consists of
a Grand Prix style seat, pedal, gears, and steering wheel bolted to a steel
frame! It retails for around $700 and details are available from
** Where please? I lost the address (Very professional) **
4.4 What is the sound like on an SB etc?
----------------------------------------
Not all that much better unfortunately if anything the PC speaker is
more irritating and thus more realistic!! The Amiga sound is reported to be
quite good with a good use of stereo, and the ST is as bad as the PC!
** Again feel free to flame me **
4.5 I am bored with the game, what now?
---------------------------------------
Well it has to happen eventually, so what now? You could join one
of the championships on the Net and learn to really hate the game or try
either of these two very sad games.....
4.5.1 Dodgems
-------------
The basic idea behind this one is to make your car
indestructible and then wipe out the opposition as fast as possible.
Top Tip, go backwards quickly. This is fun for about 16 minutes whilst
you do each of the tracks and marvel at the difference of the courses
when viewed from the other direction.
4.5.2 Jumping
-------------
A particularly rubbish game this, but set your cars up for
no down-force and then drive over the kerbs and become air borne
and see how far you can get. Remember to save the games as you land
so you can show off to your friends and family.........
4.6 Why is the AI (Artificial Intelligence) so
...
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