We can be sure that the developers and programmers at ISI are, at this
moment, digesting the import of this challenge. Rain, for example,
seems many updates into the future in that sim. OTOH, RFactor may still
hold an edge in sheer mod variety by that time.
>> Thats sweeet!
> Yes. pretty slick. The damage was very impressive, in particular.
> Simbin may be stealing a march on rFactor. When's it due out, in July?
> With Starforce? Is GTR still using the rF graphics engine?
> We can be sure that the developers and programmers at ISI are, at this
> moment, digesting the import of this challenge. Rain, for example,
> seems many updates into the future in that sim. OTOH, RFactor may still
> hold an edge in sheer mod variety by that time.
dave henrie
>>> Thats sweeet!
>> Yes. pretty slick. The damage was very impressive, in particular.
>> Simbin may be stealing a march on rFactor. When's it due out, in July?
>> With Starforce? Is GTR still using the rF graphics engine?
>> We can be sure that the developers and programmers at ISI are, at this
>> moment, digesting the import of this challenge. Rain, for example,
>> seems many updates into the future in that sim. OTOH, RFactor may still
>> hold an edge in sheer mod variety by that time.
> We've read here that no starforce will ship with GT2. That does not
> mean tho, that some other onerous copy protection scheme will not be in
> place. You can bet those cars will be locked up tight. Simbin has been
> able to flesh out the rFactor code with weather and pitcrews. Looking
> tasty.
> dave henrie