rec.autos.simulators

NASCAR 1.2 PATCH!

John Michael Okee

NASCAR 1.2 PATCH!

by John Michael Okee » Sun, 02 Apr 1995 04:00:00

 I'm also very pleased with the patch that PAPYRUS has released!    
They have obviously worked very *** this patch which is evident by
all the changes!
        One thing that is still missing though is the ability to stop
repairing of damage halfway. MAny people wish this was added to the game.
Would it be that hard to implement? Maybe you could have a minimum time
you must stay in the pits to repair based on the extent of damage, this
minimum time would be spent replacing missing wheels and removing
bodywork that would rub against tires, then there could be a
non-mandatory amount of time that it would take to clean up the damage    
and improve aerodynamics such as taping up the car.        

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ICRS'

NASCAR 1.2 PATCH!

by ICRS' » Mon, 03 Apr 1995 05:00:00



>Subject: NASCAR 1.2 PATCH!
>Date: 1 Apr 1995 19:52:42 GMT
> I'm also very pleased with the patch that PAPYRUS has released!    
>They have obviously worked very *** this patch which is evident by
>all the changes!
>        One thing that is still missing though is the ability to stop
>repairing of damage halfway. MAny people wish this was added to the game.
>Would it be that hard to implement? Maybe you could have a minimum time
>you must stay in the pits to repair based on the extent of damage, this
>minimum time would be spent replacing missing wheels and removing
>bodywork that would rub against tires, then there could be a
>non-mandatory amount of time that it would take to clean up the damage    
>and improve aerodynamics such as taping up the car.        

Yes, I'd like the ability to go into the pits during a yellow.  Touch up the
car a bit, go back out and catch up to the pack and go back in to finish the
job, all before the green flag comes back out.

Ralf

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