rec.autos.simulators

Championship & ICR2

Michel de Ro

Championship & ICR2

by Michel de Ro » Fri, 19 Jan 1996 04:00:00

What i miss in ICR2 is a multi-player championship option, just like in F1GP. In
F1GP it was no problem is (due to for instance accidents, damage etc.) you got
second or worse. Then points were important, both for the drives as the team.

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Michel de Ro

Championship & ICR2

by Michel de Ro » Fri, 19 Jan 1996 04:00:00

What i miss in ICR2 is a multi-player championship option, just like in F1GP. In
F1GP it was no problem is (due to for instance accidents, damage etc.) you got
second or worse. Then points were important, both for the drives as the team.

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mike

Championship & ICR2

by mike » Sun, 21 Jan 1996 04:00:00


> What i miss in ICR2 is a multi-player championship option, just like in F1GP. In
> F1GP it was no problem is (due to for instance accidents, damage etc.) you got
> second or worse. Then points were important, both for the drives as the team.

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> -                              "Chapo!"
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I also miss the statistics - fastest lap, or fastest average speed ( in
indycar racing ), team standing, that kinda thing.
Christopher Gouch

Championship & ICR2

by Christopher Gouch » Sun, 21 Jan 1996 04:00:00


: What i miss in ICR2 is a multi-player championship option, just like in F1GP. In
: F1GP it was no problem is (due to for instance accidents, damage etc.) you got
: second or worse. Then points were important, both for the drives as the team.

--- Yes, I think this would be a very good idea as well.  I think a smallish
menu should be added to load which season you want to play (ie. you give it
a name or whatever), then when you load up with your buddy on the modem you
can select the season you wish (the modem one) and a small data transfer of
the appropriate .bin file, and away you go... full scale season play via the
modem.  All the users would have to ensure is that the same carset is being
used, the same track files (if any have been modified, .txt) and the same
version of the game.  Why this has not been done, I'm not sure.  It's been
suggested though, ;-).  

--- As it is now, one must run the races individualy and track stats in a
spread sheet or on paper.  Very clumsy these days I think.  

My take on the matter anyhow.

Later,
Chris Goucher

--
Christopher Goucher            


Michel de Ro

Championship & ICR2

by Michel de Ro » Mon, 22 Jan 1996 04:00:00



>> What i miss in ICR2 is a multi-player championship option, just like in F1GP. In
>> F1GP it was no problem is (due to for instance accidents, damage etc.) you got
>> second or worse. Then points were important, both for the drives as the team.

>I also miss the statistics - fastest lap, or fastest average speed ( in
>indycar racing ), team standing, that kinda thing.

Maybe Rick Genter is reading this thread ?  He can do something about this.
Multi-player now is just to get the first position, or else do *anything* to
accomplish this. Being second has no use.
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David Kadlc

Championship & ICR2

by David Kadlc » Mon, 29 Jan 1996 04:00:00


 Yeah, I'd like to see that too. Papyrus has an awesome sim, but
Microprose seems to know their stuff about multiplayer.
Good suggestions.

Dave.


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