rec.autos.simulators

Anyone using FX racing wheel?

Doug Appleyar

Anyone using FX racing wheel?

by Doug Appleyar » Tue, 07 Dec 1999 04:00:00

I've been using the FX racing wheel (see
www.interact-acc.com).  It supports
force feedback. Anyone else using this
controller?  What are your thoughts on it?

I play N3 mostly, and the FF seems to
be limited to "vibrate every time you turn
the wheel."  Also I'm not sure I like being
limited to 2 axis - gotta move the left
trigger finger quite a bit to go from full
throttle to *** the brakes.

I don't like the dead zone in N3, but I think there
is a utility at www.stickworks.com to reduce
it.  I think it's a deadzone problem when I
try to ease through a turn at Tally, and want to
correct to the right just a tad, but have to
turn the wheel back across the middle of its axis
to do this, rather than achieve the correction
by slightly backing off on the left turn.
Clear as mud? :-)

I always remove the interact monitor thing from
my icon tray.  If I leave it on, the game gets
choppy (even with July 1999 patch).  As a result I don't
map any keys so I have to take my hand off the wheel to
hit F1, F2, etc.  Can't type messages or take a drink
during a race ;-)  Also the key mapper utility seemed
to have a bug as you couldn't map F1 to a key,
it always brought up the Help files for the key
mapper.

Is there a way to permanently remove the interact
monitor?

Curious if anyone else races with one of these?

thanks
--
Doug Appleyard
"Bound to cover just a little more ground"

Sent via Deja.com http://www.racesimcentral.net/
Before you buy.

Matt- PC Sportsupdat

Anyone using FX racing wheel?

by Matt- PC Sportsupdat » Tue, 07 Dec 1999 04:00:00

Yes you can remove it by going to Start, run, and typing in msconfig.
Then go to the startup tab and uncheck the interact monitor.  Restart
the cpu and all should be done.

> I've been using the FX racing wheel (see
> www.interact-acc.com).  It supports
> force feedback. Anyone else using this
> controller?  What are your thoughts on it?

> I play N3 mostly, and the FF seems to
> be limited to "vibrate every time you turn
> the wheel."  Also I'm not sure I like being
> limited to 2 axis - gotta move the left
> trigger finger quite a bit to go from full
> throttle to *** the brakes.

> I don't like the dead zone in N3, but I think there
> is a utility at www.stickworks.com to reduce
> it.  I think it's a deadzone problem when I
> try to ease through a turn at Tally, and want to
> correct to the right just a tad, but have to
> turn the wheel back across the middle of its axis
> to do this, rather than achieve the correction
> by slightly backing off on the left turn.
> Clear as mud? :-)

> I always remove the interact monitor thing from
> my icon tray.  If I leave it on, the game gets
> choppy (even with July 1999 patch).  As a result I don't
> map any keys so I have to take my hand off the wheel to
> hit F1, F2, etc.  Can't type messages or take a drink
> during a race ;-)  Also the key mapper utility seemed
> to have a bug as you couldn't map F1 to a key,
> it always brought up the Help files for the key
> mapper.

> Is there a way to permanently remove the interact
> monitor?

> Curious if anyone else races with one of these?

> thanks
> --
> Doug Appleyard
> "Bound to cover just a little more ground"

> Sent via Deja.com http://www.racesimcentral.net/
> Before you buy.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.